//Maya ASCII 2022 scene //Name: AOVshdow_MultiLight.ma //Last modified: Fri, Nov 19, 2021 04:40:22 PM //Codeset: 932 requires maya "2022"; requires "stereoCamera" "10.0"; requires -nodeType "aiOptions" -nodeType "aiAOV" -nodeType "aiAOVDriver" -nodeType "aiAOVFilter" -nodeType "aiSkyDomeLight" -nodeType "aiStandardSurface" -nodeType "aiWriteColor" -nodeType "aiShadowMatte" "mtoa" "5.0.0"; requires -nodeType "simpleSelector" -nodeType "renderSetupLayer" -nodeType "renderSetup" -nodeType "collection" -nodeType "absOverride" -nodeType "materialOverride" -nodeType "applyConnectionOverride" "renderSetup.py" "1.0"; currentUnit -l centimeter -a degree -t film; fileInfo "application" "maya"; fileInfo "product" "Maya 2022"; fileInfo "version" "2022"; fileInfo "cutIdentifier" "202108111415-612a77abf4"; fileInfo "osv" "Windows 10 Pro v2009 (Build: 19043)"; fileInfo "UUID" "6A20AF6B-44A8-C467-A3C7-409418315F05"; createNode transform -s -n "persp"; rename -uid "B4FE4E57-437E-73B0-901C-89AB9B8B899F"; setAttr ".v" no; setAttr ".t" -type "double3" 2.0495528837349433 7.0693601770968195 5.9943776933766681 ; setAttr ".r" -type "double3" -44.738352729600038 17.399999999993522 8.3326877580429966e-16 ; createNode camera -s -n "perspShape" -p "persp"; rename -uid "321BC32E-4F33-BA47-A8FB-A1A9C2E5E0B8"; setAttr -k off ".v" no; setAttr ".ovr" 1.3; setAttr ".fl" 34.999999999999993; setAttr ".coi" 10.170109115570686; setAttr ".imn" -type "string" "persp"; setAttr ".den" -type "string" "persp_depth"; setAttr ".man" -type "string" "persp_mask"; setAttr ".hc" -type "string" "viewSet -p %camera"; setAttr -s 2 ".b"; setAttr ".dr" yes; createNode transform -s -n "top"; rename -uid "2BCA49EB-419A-8FCF-F47C-2E90252180DA"; setAttr ".v" no; setAttr ".t" -type "double3" 0 1000.1 0 ; setAttr ".r" -type "double3" -90 0 0 ; createNode camera -s -n "topShape" -p "top"; rename -uid "96C1DCFF-4D27-10C3-8295-1E8F181A6B39"; setAttr -k off ".v" no; setAttr ".rnd" no; setAttr ".coi" 1000.1; setAttr ".ow" 15.018265457989447; setAttr ".imn" -type "string" "top"; setAttr ".den" -type "string" "top_depth"; setAttr ".man" -type "string" "top_mask"; setAttr ".hc" -type "string" "viewSet -t %camera"; setAttr ".o" yes; createNode transform -s -n "front"; rename -uid "6C60F862-40CD-310C-57B1-58B631E047BD"; setAttr ".v" no; setAttr ".t" -type "double3" 0 0 1000.1 ; createNode camera -s -n "frontShape" -p "front"; rename -uid "C2167B93-4F86-D857-2769-06A8416EF0B5"; setAttr -k off ".v" no; setAttr ".rnd" no; setAttr ".coi" 1000.1; setAttr ".ow" 30; setAttr ".imn" -type "string" "front"; setAttr ".den" -type "string" "front_depth"; setAttr ".man" -type "string" "front_mask"; setAttr ".hc" -type "string" "viewSet -f %camera"; setAttr ".o" yes; createNode transform -s -n "side"; rename -uid "201D7404-481C-DBC2-7748-17BCD5AE8F3F"; setAttr ".v" no; setAttr ".t" -type "double3" 1000.1 0 0 ; setAttr ".r" -type "double3" 0 90 0 ; createNode camera -s -n "sideShape" -p "side"; rename -uid "F3153B49-4B0E-F80F-6F8A-279D02877E91"; setAttr -k off ".v" no; setAttr ".rnd" no; setAttr ".coi" 1000.1; setAttr ".ow" 30.24150611999254; setAttr ".imn" -type "string" "side"; setAttr ".den" -type "string" "side_depth"; setAttr ".man" -type "string" "side_mask"; setAttr ".hc" -type "string" "viewSet -s %camera"; setAttr ".o" yes; createNode transform -n "pPlane1"; rename -uid "A2805A48-4317-C97C-1C1C-33AC22A29822"; createNode mesh -n "pPlaneShape1" -p "pPlane1"; rename -uid "66541282-4FC4-7ED7-FF47-05958D1FB31B"; setAttr -k off ".v"; setAttr -s 2 ".iog"; setAttr ".vir" yes; setAttr ".vif" yes; setAttr ".uvst[0].uvsn" -type "string" "map1"; setAttr ".cuvs" -type "string" "map1"; setAttr ".dcc" -type "string" "Ambient+Diffuse"; setAttr ".covm[0]" 0 1 1; setAttr ".cdvm[0]" 0 1 1; createNode transform -n "pSphere1"; rename -uid "63B20F44-4D61-098D-C09E-0892EE5CE515"; setAttr ".t" -type "double3" 0 1 0 ; createNode mesh -n "pSphereShape1" -p "pSphere1"; rename -uid "F8E3830C-4908-51DA-0D4B-AAB02EF65834"; setAttr -k off ".v"; setAttr -s 2 ".iog"; setAttr ".vir" yes; setAttr ".vif" yes; setAttr ".uvst[0].uvsn" -type "string" "map1"; setAttr ".cuvs" -type "string" "map1"; setAttr ".dcc" -type "string" "Ambient+Diffuse"; setAttr ".covm[0]" 0 1 1; setAttr ".cdvm[0]" 0 1 1; createNode transform -n "directionalLight1"; rename -uid "91795A6A-43C0-9814-3EA9-A897DC41BDBF"; setAttr ".ove" yes; setAttr ".t" -type "double3" 0 3 0 ; setAttr ".r" -type "double3" -30.000000000000092 -60.000000000000036 0 ; createNode directionalLight -n "directionalLightShape1" -p "directionalLight1"; rename -uid "6A8CA52B-42A5-B447-5776-3D97C97EA48C"; setAttr -k off ".v"; setAttr ".ovc" 14; setAttr ".cl" -type "float3" 0 1 0 ; setAttr ".in" 5; setAttr ".ai_aov" -type "string" "left"; setAttr ".ai_angle" 5; createNode transform -n "directionalLight2"; rename -uid "7E28D6DC-4F63-1032-BA84-BEB75B77CB39"; setAttr ".t" -type "double3" 0 3 0 ; setAttr ".r" -type "double3" -30.000000000000092 59.999999999999993 0 ; createNode directionalLight -n "directionalLightShape2" -p "directionalLight2"; rename -uid "E0C6EA96-4182-5695-2DA3-3582A9908486"; setAttr -k off ".v"; setAttr ".cl" -type "float3" 0 0 1 ; setAttr ".in" 5; setAttr ".ai_aov" -type "string" "right"; setAttr ".ai_angle" 5; createNode transform -n "aiSkyDomeLight1"; rename -uid "B8DD24F3-4B74-EBF6-27C6-1EBFC4CE24AD"; createNode aiSkyDomeLight -n "aiSkyDomeLightShape1" -p "aiSkyDomeLight1"; rename -uid "47D06818-4D43-88DF-CF00-C49474036770"; addAttr -ci true -h true -sn "aal" -ln "attributeAliasList" -dt "attributeAlias"; setAttr -k off ".v"; setAttr ".csh" no; setAttr ".rcsh" no; setAttr ".intensity" 0.10000000149011612; setAttr ".camera" 0; setAttr ".ai_cast_shadows" no; setAttr ".ai_aov" -type "string" "Sky"; setAttr ".aal" -type "attributeAlias" {"exposure","aiExposure"} ; createNode transform -n "directionalLight3"; rename -uid "C0CC38B8-40FD-579E-7872-1EBA49A126F5"; setAttr ".t" -type "double3" 0 5 0 ; setAttr ".r" -type "double3" -29.999999999999996 14.999999999999998 0 ; createNode directionalLight -n "directionalLightShape3" -p "directionalLight3"; rename -uid "9B637115-45CD-AD96-D1EF-AFBA546B67C0"; setAttr -k off ".v"; setAttr ".cl" -type "float3" 1 0 0 ; setAttr ".in" 3; setAttr ".ai_aov" -type "string" "flont"; setAttr ".ai_angle" 5; createNode transform -n "directionalLight4"; rename -uid "72B8F1BB-4D24-3D95-82FE-F3933E1875EB"; setAttr ".t" -type "double3" 0 5 0 ; setAttr ".r" -type "double3" -29.999999999999996 -14.999999999999998 0 ; createNode directionalLight -n "directionalLightShape4" -p "directionalLight4"; rename -uid "551D4504-4BC8-CA88-9C22-9DB00B51232D"; setAttr -k off ".v"; setAttr ".cl" -type "float3" 1 0 0 ; setAttr ".in" 3; setAttr ".ai_aov" -type "string" "flont"; setAttr ".ai_angle" 5; createNode lightLinker -s -n "lightLinker1"; rename -uid "D09C05E2-4948-C5C8-07DB-6DBC4CA8EBB4"; setAttr -s 8 ".lnk"; setAttr -s 8 ".slnk"; createNode shapeEditorManager -n "shapeEditorManager"; rename -uid "3EE80CC8-4F2D-2540-05E4-CB817D6BC75A"; createNode poseInterpolatorManager -n "poseInterpolatorManager"; rename -uid "04CD913D-4773-9657-72B6-5F8DE433D5E5"; createNode displayLayerManager -n "layerManager"; rename -uid "58934782-46A7-EF43-A259-9085CCBF413F"; createNode displayLayer -n "defaultLayer"; rename -uid "8571AFD8-4C40-CE6F-BF09-7CACFEDB23BD"; createNode renderLayerManager -n "renderLayerManager"; rename -uid "409A7240-4CDE-03E7-686E-57A192B0E2B0"; setAttr ".crl" 2; setAttr -s 3 ".rlmi[1:3]" 1 2 3; setAttr -s 3 ".rlmi"; createNode renderLayer -n "defaultRenderLayer"; rename -uid "D6599B26-4004-7A41-5017-8FADE6576C02"; setAttr ".g" yes; createNode aiOptions -s -n "defaultArnoldRenderOptions"; rename -uid "C1C7C105-454E-5DCA-18EE-329DC3684F9F"; setAttr -s 6 ".aovs"; setAttr ".version" -type "string" "5.0.0"; createNode aiAOVFilter -s -n "defaultArnoldFilter"; rename -uid "325CDB05-46ED-A908-C90A-8992A3DC8B1A"; setAttr ".ai_translator" -type "string" "gaussian"; createNode aiAOVDriver -s -n "defaultArnoldDriver"; rename -uid "CFE847D4-41C4-4B95-2B90-B0BA6FDCEFB9"; setAttr ".color_management" 1; setAttr ".ai_translator" -type "string" "png"; createNode aiAOVDriver -s -n "defaultArnoldDisplayDriver"; rename -uid "44856FD7-45FA-0FCE-F0B5-599F8095CE88"; setAttr ".output_mode" 0; setAttr ".ai_translator" -type "string" "maya"; createNode nodeGraphEditorInfo -n "MayaNodeEditorSavedTabsInfo"; rename -uid "2683C16A-4F42-E94E-4326-3DB7FBBB62C4"; setAttr ".tgi[0].tn" -type "string" "Untitled_1"; setAttr ".tgi[0].vl" -type "double2" -622.61902287839052 -299.9999880790715 ; setAttr ".tgi[0].vh" -type "double2" 601.19045230131405 313.09522565395167 ; createNode script -n "uiConfigurationScriptNode"; rename -uid "959E44C4-4A36-B05D-999C-03BF19B7B037"; setAttr ".b" -type "string" ( "// Maya Mel UI Configuration File.\n//\n// This script is machine generated. Edit at your own risk.\n//\n//\n\nglobal string $gMainPane;\nif (`paneLayout -exists $gMainPane`) {\n\n\tglobal int $gUseScenePanelConfig;\n\tint $useSceneConfig = $gUseScenePanelConfig;\n\tint $nodeEditorPanelVisible = stringArrayContains(\"nodeEditorPanel1\", `getPanel -vis`);\n\tint $nodeEditorWorkspaceControlOpen = (`workspaceControl -exists nodeEditorPanel1Window` && `workspaceControl -q -visible nodeEditorPanel1Window`);\n\tint $menusOkayInPanels = `optionVar -q allowMenusInPanels`;\n\tint $nVisPanes = `paneLayout -q -nvp $gMainPane`;\n\tint $nPanes = 0;\n\tstring $editorName;\n\tstring $panelName;\n\tstring $itemFilterName;\n\tstring $panelConfig;\n\n\t//\n\t// get current state of the UI\n\t//\n\tsceneUIReplacement -update $gMainPane;\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Top View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Top View\")) -mbv $menusOkayInPanels $panelName;\n" + "\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"|top|topShape\" \n -useInteractiveMode 0\n -displayLights \"all\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -ignorePanZoom 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -holdOuts 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 0\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 1\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 16384\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n" + " -depthOfFieldPreview 1\n -maxConstantTransparency 1\n -rendererName \"vp2Renderer\" \n -objectFilterShowInHUD 1\n -isFiltered 0\n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -controllers 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n" + " -hulls 1\n -grid 0\n -imagePlane 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -particleInstancers 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -pluginShapes 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -motionTrails 1\n -clipGhosts 1\n -greasePencils 1\n -shadows 1\n -captureSequenceNumber -1\n -width 555\n -height 406\n -sceneRenderFilter 0\n $editorName;\n modelEditor -e -viewSelected 0 $editorName;\n modelEditor -e \n -pluginObjects \"gpuCacheDisplayFilter\" 1 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n" + "\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Side View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Side View\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"|side|sideShape\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -ignorePanZoom 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -holdOuts 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 0\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n" + " -textureDisplay \"modulate\" \n -textureMaxSize 16384\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -depthOfFieldPreview 1\n -maxConstantTransparency 1\n -rendererName \"vp2Renderer\" \n -objectFilterShowInHUD 1\n -isFiltered 0\n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n" + " -sortTransparent 1\n -controllers 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -imagePlane 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -particleInstancers 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -pluginShapes 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -motionTrails 1\n -clipGhosts 1\n -greasePencils 1\n -shadows 0\n -captureSequenceNumber -1\n -width 554\n -height 406\n" + " -sceneRenderFilter 0\n $editorName;\n modelEditor -e -viewSelected 0 $editorName;\n modelEditor -e \n -pluginObjects \"gpuCacheDisplayFilter\" 1 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Front View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Front View\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"|front|frontShape\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -ignorePanZoom 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -holdOuts 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 0\n" + " -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 16384\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -depthOfFieldPreview 1\n -maxConstantTransparency 1\n -rendererName \"vp2Renderer\" \n -objectFilterShowInHUD 1\n -isFiltered 0\n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n" + " -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -controllers 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -imagePlane 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -particleInstancers 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -pluginShapes 1\n -dimensions 1\n" + " -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -motionTrails 1\n -clipGhosts 1\n -greasePencils 1\n -shadows 0\n -captureSequenceNumber -1\n -width 555\n -height 406\n -sceneRenderFilter 0\n $editorName;\n modelEditor -e -viewSelected 0 $editorName;\n modelEditor -e \n -pluginObjects \"gpuCacheDisplayFilter\" 1 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Persp View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Persp View\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"|persp|perspShape\" \n -useInteractiveMode 0\n -displayLights \"all\" \n -displayAppearance \"smoothShaded\" \n" + " -activeOnly 0\n -ignorePanZoom 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -holdOuts 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 0\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 1\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 16384\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -depthOfFieldPreview 1\n -maxConstantTransparency 1\n -rendererName \"vp2Renderer\" \n -objectFilterShowInHUD 1\n -isFiltered 0\n" + " -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -controllers 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -imagePlane 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -particleInstancers 1\n" + " -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -pluginShapes 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -motionTrails 1\n -clipGhosts 1\n -greasePencils 1\n -shadows 1\n -captureSequenceNumber -1\n -width 554\n -height 406\n -sceneRenderFilter 0\n $editorName;\n modelEditor -e -viewSelected 0 $editorName;\n modelEditor -e \n -pluginObjects \"gpuCacheDisplayFilter\" 1 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"outlinerPanel\" (localizedPanelLabel(\"ToggledOutliner\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n" + "\t\toutlinerPanel -edit -l (localizedPanelLabel(\"ToggledOutliner\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n outlinerEditor -e \n -docTag \"isolOutln_fromSeln\" \n -showShapes 0\n -showAssignedMaterials 0\n -showTimeEditor 1\n -showReferenceNodes 1\n -showReferenceMembers 1\n -showAttributes 0\n -showConnected 0\n -showAnimCurvesOnly 0\n -showMuteInfo 0\n -organizeByLayer 1\n -organizeByClip 1\n -showAnimLayerWeight 1\n -autoExpandLayers 1\n -autoExpand 0\n -showDagOnly 1\n -showAssets 1\n -showContainedOnly 1\n -showPublishedAsConnected 0\n -showParentContainers 0\n -showContainerContents 1\n -ignoreDagHierarchy 0\n -expandConnections 0\n -showUpstreamCurves 1\n -showUnitlessCurves 1\n -showCompounds 1\n -showLeafs 1\n" + " -showNumericAttrsOnly 0\n -highlightActive 1\n -autoSelectNewObjects 0\n -doNotSelectNewObjects 0\n -dropIsParent 1\n -transmitFilters 0\n -setFilter \"defaultSetFilter\" \n -showSetMembers 1\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -isSet 0\n -isSetMember 0\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -containersIgnoreFilters 0\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -animLayerFilterOptions \"allAffecting\" \n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n -showPinIcons 0\n -mapMotionTrails 0\n -ignoreHiddenAttribute 0\n -ignoreOutlinerColor 0\n" + " -renderFilterVisible 0\n -renderFilterIndex 0\n -selectionOrder \"chronological\" \n -expandAttribute 0\n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"outlinerPanel\" (localizedPanelLabel(\"Outliner\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\toutlinerPanel -edit -l (localizedPanelLabel(\"Outliner\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n outlinerEditor -e \n -showShapes 0\n -showAssignedMaterials 0\n -showTimeEditor 1\n -showReferenceNodes 0\n -showReferenceMembers 0\n -showAttributes 0\n -showConnected 0\n -showAnimCurvesOnly 0\n -showMuteInfo 0\n -organizeByLayer 1\n -organizeByClip 1\n -showAnimLayerWeight 1\n -autoExpandLayers 1\n -autoExpand 0\n -showDagOnly 1\n -showAssets 1\n" + " -showContainedOnly 1\n -showPublishedAsConnected 0\n -showParentContainers 0\n -showContainerContents 1\n -ignoreDagHierarchy 0\n -expandConnections 0\n -showUpstreamCurves 1\n -showUnitlessCurves 1\n -showCompounds 1\n -showLeafs 1\n -showNumericAttrsOnly 0\n -highlightActive 1\n -autoSelectNewObjects 0\n -doNotSelectNewObjects 0\n -dropIsParent 1\n -transmitFilters 0\n -setFilter \"defaultSetFilter\" \n -showSetMembers 1\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -containersIgnoreFilters 0\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n" + " -animLayerFilterOptions \"allAffecting\" \n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n -showPinIcons 0\n -mapMotionTrails 0\n -ignoreHiddenAttribute 0\n -ignoreOutlinerColor 0\n -renderFilterVisible 0\n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"graphEditor\" (localizedPanelLabel(\"Graph Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Graph Editor\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n outlinerEditor -e \n -showShapes 1\n -showAssignedMaterials 0\n -showTimeEditor 1\n -showReferenceNodes 0\n -showReferenceMembers 0\n -showAttributes 1\n -showConnected 1\n -showAnimCurvesOnly 1\n" + " -showMuteInfo 0\n -organizeByLayer 1\n -organizeByClip 1\n -showAnimLayerWeight 1\n -autoExpandLayers 1\n -autoExpand 1\n -showDagOnly 0\n -showAssets 1\n -showContainedOnly 0\n -showPublishedAsConnected 0\n -showParentContainers 0\n -showContainerContents 0\n -ignoreDagHierarchy 0\n -expandConnections 1\n -showUpstreamCurves 1\n -showUnitlessCurves 1\n -showCompounds 0\n -showLeafs 1\n -showNumericAttrsOnly 1\n -highlightActive 0\n -autoSelectNewObjects 1\n -doNotSelectNewObjects 0\n -dropIsParent 1\n -transmitFilters 1\n -setFilter \"0\" \n -showSetMembers 0\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n" + " -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -containersIgnoreFilters 0\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -animLayerFilterOptions \"allAffecting\" \n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n -showPinIcons 1\n -mapMotionTrails 1\n -ignoreHiddenAttribute 0\n -ignoreOutlinerColor 0\n -renderFilterVisible 0\n $editorName;\n\n\t\t\t$editorName = ($panelName+\"GraphEd\");\n animCurveEditor -e \n -displayValues 0\n -snapTime \"integer\" \n -snapValue \"none\" \n -showPlayRangeShades \"on\" \n -lockPlayRangeShades \"off\" \n" + " -smoothness \"fine\" \n -resultSamples 1\n -resultScreenSamples 0\n -resultUpdate \"delayed\" \n -showUpstreamCurves 1\n -keyMinScale 1\n -stackedCurvesMin -1\n -stackedCurvesMax 1\n -stackedCurvesSpace 0.2\n -preSelectionHighlight 0\n -constrainDrag 0\n -valueLinesToggle 1\n -highlightAffectedCurves 0\n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dopeSheetPanel\" (localizedPanelLabel(\"Dope Sheet\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Dope Sheet\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n outlinerEditor -e \n -showShapes 1\n -showAssignedMaterials 0\n -showTimeEditor 1\n" + " -showReferenceNodes 0\n -showReferenceMembers 0\n -showAttributes 1\n -showConnected 1\n -showAnimCurvesOnly 1\n -showMuteInfo 0\n -organizeByLayer 1\n -organizeByClip 1\n -showAnimLayerWeight 1\n -autoExpandLayers 1\n -autoExpand 0\n -showDagOnly 0\n -showAssets 1\n -showContainedOnly 0\n -showPublishedAsConnected 0\n -showParentContainers 0\n -showContainerContents 0\n -ignoreDagHierarchy 0\n -expandConnections 1\n -showUpstreamCurves 1\n -showUnitlessCurves 0\n -showCompounds 1\n -showLeafs 1\n -showNumericAttrsOnly 1\n -highlightActive 0\n -autoSelectNewObjects 0\n -doNotSelectNewObjects 1\n -dropIsParent 1\n -transmitFilters 0\n" + " -setFilter \"0\" \n -showSetMembers 0\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -containersIgnoreFilters 0\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -animLayerFilterOptions \"allAffecting\" \n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n -showPinIcons 0\n -mapMotionTrails 1\n -ignoreHiddenAttribute 0\n -ignoreOutlinerColor 0\n -renderFilterVisible 0\n $editorName;\n\n\t\t\t$editorName = ($panelName+\"DopeSheetEd\");\n dopeSheetEditor -e \n -displayValues 0\n" + " -snapTime \"integer\" \n -snapValue \"none\" \n -outliner \"dopeSheetPanel1OutlineEd\" \n -showSummary 1\n -showScene 0\n -hierarchyBelow 0\n -showTicks 1\n -selectionWindow 0 0 0 0 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"timeEditorPanel\" (localizedPanelLabel(\"Time Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Time Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"clipEditorPanel\" (localizedPanelLabel(\"Trax Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Trax Editor\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = clipEditorNameFromPanel($panelName);\n" + " clipEditor -e \n -displayValues 0\n -snapTime \"none\" \n -snapValue \"none\" \n -initialized 0\n -manageSequencer 0 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"sequenceEditorPanel\" (localizedPanelLabel(\"Camera Sequencer\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Camera Sequencer\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = sequenceEditorNameFromPanel($panelName);\n clipEditor -e \n -displayValues 0\n -snapTime \"none\" \n -snapValue \"none\" \n -initialized 0\n -manageSequencer 1 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"hyperGraphPanel\" (localizedPanelLabel(\"Hypergraph Hierarchy\")) `;\n" + "\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Hypergraph Hierarchy\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = ($panelName+\"HyperGraphEd\");\n hyperGraph -e \n -graphLayoutStyle \"hierarchicalLayout\" \n -orientation \"horiz\" \n -mergeConnections 0\n -zoom 1\n -animateTransition 0\n -showRelationships 1\n -showShapes 0\n -showDeformers 0\n -showExpressions 0\n -showConstraints 0\n -showConnectionFromSelected 0\n -showConnectionToSelected 0\n -showConstraintLabels 0\n -showUnderworld 0\n -showInvisible 0\n -transitionFrames 1\n -opaqueContainers 0\n -freeform 0\n -imagePosition 0 0 \n -imageScale 1\n -imageEnabled 0\n -graphType \"DAG\" \n" + " -heatMapDisplay 0\n -updateSelection 1\n -updateNodeAdded 1\n -useDrawOverrideColor 0\n -limitGraphTraversal -1\n -range 0 0 \n -iconSize \"smallIcons\" \n -showCachedConnections 0\n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"hyperShadePanel\" (localizedPanelLabel(\"Hypershade\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Hypershade\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"visorPanel\" (localizedPanelLabel(\"Visor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Visor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n" + "\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"nodeEditorPanel\" (localizedPanelLabel(\"Node Editor\")) `;\n\tif ($nodeEditorPanelVisible || $nodeEditorWorkspaceControlOpen) {\n\t\tif (\"\" == $panelName) {\n\t\t\tif ($useSceneConfig) {\n\t\t\t\t$panelName = `scriptedPanel -unParent -type \"nodeEditorPanel\" -l (localizedPanelLabel(\"Node Editor\")) -mbv $menusOkayInPanels `;\n\n\t\t\t$editorName = ($panelName+\"NodeEditorEd\");\n nodeEditor -e \n -allAttributes 0\n -allNodes 0\n -autoSizeNodes 1\n -consistentNameSize 1\n -createNodeCommand \"nodeEdCreateNodeCommand\" \n -connectNodeOnCreation 0\n -connectOnDrop 0\n -copyConnectionsOnPaste 0\n -connectionStyle \"bezier\" \n -defaultPinnedState 0\n -additiveGraphingMode 0\n -settingsChangedCallback \"nodeEdSyncControls\" \n -traversalDepthLimit -1\n -keyPressCommand \"nodeEdKeyPressCommand\" \n" + " -nodeTitleMode \"name\" \n -gridSnap 0\n -gridVisibility 1\n -crosshairOnEdgeDragging 0\n -popupMenuScript \"nodeEdBuildPanelMenus\" \n -showNamespace 1\n -showShapes 1\n -showSGShapes 0\n -showTransforms 1\n -useAssets 1\n -syncedSelection 1\n -extendToShapes 1\n -editorMode \"default\" \n -hasWatchpoint 0\n $editorName;\n\t\t\t}\n\t\t} else {\n\t\t\t$label = `panel -q -label $panelName`;\n\t\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Node Editor\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = ($panelName+\"NodeEditorEd\");\n nodeEditor -e \n -allAttributes 0\n -allNodes 0\n -autoSizeNodes 1\n -consistentNameSize 1\n -createNodeCommand \"nodeEdCreateNodeCommand\" \n -connectNodeOnCreation 0\n -connectOnDrop 0\n" + " -copyConnectionsOnPaste 0\n -connectionStyle \"bezier\" \n -defaultPinnedState 0\n -additiveGraphingMode 0\n -settingsChangedCallback \"nodeEdSyncControls\" \n -traversalDepthLimit -1\n -keyPressCommand \"nodeEdKeyPressCommand\" \n -nodeTitleMode \"name\" \n -gridSnap 0\n -gridVisibility 1\n -crosshairOnEdgeDragging 0\n -popupMenuScript \"nodeEdBuildPanelMenus\" \n -showNamespace 1\n -showShapes 1\n -showSGShapes 0\n -showTransforms 1\n -useAssets 1\n -syncedSelection 1\n -extendToShapes 1\n -editorMode \"default\" \n -hasWatchpoint 0\n $editorName;\n\t\t\tif (!$useSceneConfig) {\n\t\t\t\tpanel -e -l $label $panelName;\n\t\t\t}\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"createNodePanel\" (localizedPanelLabel(\"Create Node\")) `;\n" + "\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Create Node\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"polyTexturePlacementPanel\" (localizedPanelLabel(\"UV Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"UV Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"renderWindowPanel\" (localizedPanelLabel(\"Render View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Render View\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"shapePanel\" (localizedPanelLabel(\"Shape Editor\")) `;\n" + "\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tshapePanel -edit -l (localizedPanelLabel(\"Shape Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"posePanel\" (localizedPanelLabel(\"Pose Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tposePanel -edit -l (localizedPanelLabel(\"Pose Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dynRelEdPanel\" (localizedPanelLabel(\"Dynamic Relationships\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Dynamic Relationships\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"relationshipPanel\" (localizedPanelLabel(\"Relationship Editor\")) `;\n" + "\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Relationship Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"referenceEditorPanel\" (localizedPanelLabel(\"Reference Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Reference Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"componentEditorPanel\" (localizedPanelLabel(\"Component Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Component Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dynPaintScriptedPanelType\" (localizedPanelLabel(\"Paint Effects\")) `;\n" + "\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Paint Effects\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"scriptEditorPanel\" (localizedPanelLabel(\"Script Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Script Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"profilerPanel\" (localizedPanelLabel(\"Profiler Tool\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Profiler Tool\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"contentBrowserPanel\" (localizedPanelLabel(\"Content Browser\")) `;\n" + "\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Content Browser\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"Stereo\" (localizedPanelLabel(\"Stereo\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Stereo\")) -mbv $menusOkayInPanels $panelName;\n{ string $editorName = ($panelName+\"Editor\");\n stereoCameraView -e \n -camera \"|persp|perspShape\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"wireframe\" \n -activeOnly 0\n -ignorePanZoom 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -holdOuts 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n" + " -twoSidedLighting 1\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 16384\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -depthOfFieldPreview 1\n -maxConstantTransparency 1\n -objectFilterShowInHUD 1\n -isFiltered 0\n -colorResolution 4 4 \n -bumpResolution 4 4 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n" + " -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 0\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -controllers 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -imagePlane 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -particleInstancers 1\n -fluids 1\n -hairSystems 1\n" + " -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -pluginShapes 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -motionTrails 1\n -clipGhosts 1\n -greasePencils 1\n -shadows 0\n -captureSequenceNumber -1\n -width 0\n -height 0\n -sceneRenderFilter 0\n -displayMode \"centerEye\" \n -viewColor 0 0 0 1 \n -useCustomBackground 1\n $editorName;\n stereoCameraView -e -viewSelected 0 $editorName;\n stereoCameraView -e \n -pluginObjects \"gpuCacheDisplayFilter\" 1 \n $editorName; };\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n" + "\t}\n\n\n\tif ($useSceneConfig) {\n string $configName = `getPanel -cwl (localizedPanelLabel(\"Current Layout\"))`;\n if (\"\" != $configName) {\n\t\t\tpanelConfiguration -edit -label (localizedPanelLabel(\"Current Layout\")) \n\t\t\t\t-userCreated false\n\t\t\t\t-defaultImage \"vacantCell.xP:/\"\n\t\t\t\t-image \"\"\n\t\t\t\t-sc false\n\t\t\t\t-configString \"global string $gMainPane; paneLayout -e -cn \\\"quad\\\" -ps 1 50 50 -ps 2 50 50 -ps 3 50 50 -ps 4 50 50 $gMainPane;\"\n\t\t\t\t-removeAllPanels\n\t\t\t\t-ap false\n\t\t\t\t\t(localizedPanelLabel(\"Top View\")) \n\t\t\t\t\t\"modelPanel\"\n" + "\t\t\t\t\t\"$panelName = `modelPanel -unParent -l (localizedPanelLabel(\\\"Top View\\\")) -mbv $menusOkayInPanels `;\\n$editorName = $panelName;\\nmodelEditor -e \\n -cam `findStartUpCamera top` \\n -useInteractiveMode 0\\n -displayLights \\\"all\\\" \\n -displayAppearance \\\"smoothShaded\\\" \\n -activeOnly 0\\n -ignorePanZoom 0\\n -wireframeOnShaded 0\\n -headsUpDisplay 1\\n -holdOuts 1\\n -selectionHiliteDisplay 1\\n -useDefaultMaterial 0\\n -bufferMode \\\"double\\\" \\n -twoSidedLighting 0\\n -backfaceCulling 0\\n -xray 0\\n -jointXray 0\\n -activeComponentsXray 0\\n -displayTextures 1\\n -smoothWireframe 0\\n -lineWidth 1\\n -textureAnisotropic 0\\n -textureHilight 1\\n -textureSampling 2\\n -textureDisplay \\\"modulate\\\" \\n -textureMaxSize 16384\\n -fogging 0\\n -fogSource \\\"fragment\\\" \\n -fogMode \\\"linear\\\" \\n -fogStart 0\\n -fogEnd 100\\n -fogDensity 0.1\\n -fogColor 0.5 0.5 0.5 1 \\n -depthOfFieldPreview 1\\n -maxConstantTransparency 1\\n -rendererName \\\"vp2Renderer\\\" \\n -objectFilterShowInHUD 1\\n -isFiltered 0\\n -colorResolution 256 256 \\n -bumpResolution 512 512 \\n -textureCompression 0\\n -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n -transpInShadows 0\\n -cullingOverride \\\"none\\\" \\n -lowQualityLighting 0\\n -maximumNumHardwareLights 1\\n -occlusionCulling 0\\n -shadingModel 0\\n -useBaseRenderer 0\\n -useReducedRenderer 0\\n -smallObjectCulling 0\\n -smallObjectThreshold -1 \\n -interactiveDisableShadows 0\\n -interactiveBackFaceCull 0\\n -sortTransparent 1\\n -controllers 1\\n -nurbsCurves 1\\n -nurbsSurfaces 1\\n -polymeshes 1\\n -subdivSurfaces 1\\n -planes 1\\n -lights 1\\n -cameras 1\\n -controlVertices 1\\n -hulls 1\\n -grid 0\\n -imagePlane 1\\n -joints 1\\n -ikHandles 1\\n -deformers 1\\n -dynamics 1\\n -particleInstancers 1\\n -fluids 1\\n -hairSystems 1\\n -follicles 1\\n -nCloths 1\\n -nParticles 1\\n -nRigids 1\\n -dynamicConstraints 1\\n -locators 1\\n -manipulators 1\\n -pluginShapes 1\\n -dimensions 1\\n -handles 1\\n -pivots 1\\n -textures 1\\n -strokes 1\\n -motionTrails 1\\n -clipGhosts 1\\n -greasePencils 1\\n -shadows 1\\n -captureSequenceNumber -1\\n -width 555\\n -height 406\\n -sceneRenderFilter 0\\n $editorName;\\nmodelEditor -e -viewSelected 0 $editorName;\\nmodelEditor -e \\n -pluginObjects \\\"gpuCacheDisplayFilter\\\" 1 \\n $editorName\"\n" + "\t\t\t\t\t\"modelPanel -edit -l (localizedPanelLabel(\\\"Top View\\\")) -mbv $menusOkayInPanels $panelName;\\n$editorName = $panelName;\\nmodelEditor -e \\n -cam `findStartUpCamera top` \\n -useInteractiveMode 0\\n -displayLights \\\"all\\\" \\n -displayAppearance \\\"smoothShaded\\\" \\n -activeOnly 0\\n -ignorePanZoom 0\\n -wireframeOnShaded 0\\n -headsUpDisplay 1\\n -holdOuts 1\\n -selectionHiliteDisplay 1\\n -useDefaultMaterial 0\\n -bufferMode \\\"double\\\" \\n -twoSidedLighting 0\\n -backfaceCulling 0\\n -xray 0\\n -jointXray 0\\n -activeComponentsXray 0\\n -displayTextures 1\\n -smoothWireframe 0\\n -lineWidth 1\\n -textureAnisotropic 0\\n -textureHilight 1\\n -textureSampling 2\\n -textureDisplay \\\"modulate\\\" \\n -textureMaxSize 16384\\n -fogging 0\\n -fogSource \\\"fragment\\\" \\n -fogMode \\\"linear\\\" \\n -fogStart 0\\n -fogEnd 100\\n -fogDensity 0.1\\n -fogColor 0.5 0.5 0.5 1 \\n -depthOfFieldPreview 1\\n -maxConstantTransparency 1\\n -rendererName \\\"vp2Renderer\\\" \\n -objectFilterShowInHUD 1\\n -isFiltered 0\\n -colorResolution 256 256 \\n -bumpResolution 512 512 \\n -textureCompression 0\\n -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n -transpInShadows 0\\n -cullingOverride \\\"none\\\" \\n -lowQualityLighting 0\\n -maximumNumHardwareLights 1\\n -occlusionCulling 0\\n -shadingModel 0\\n -useBaseRenderer 0\\n -useReducedRenderer 0\\n -smallObjectCulling 0\\n -smallObjectThreshold -1 \\n -interactiveDisableShadows 0\\n -interactiveBackFaceCull 0\\n -sortTransparent 1\\n -controllers 1\\n -nurbsCurves 1\\n -nurbsSurfaces 1\\n -polymeshes 1\\n -subdivSurfaces 1\\n -planes 1\\n -lights 1\\n -cameras 1\\n -controlVertices 1\\n -hulls 1\\n -grid 0\\n -imagePlane 1\\n -joints 1\\n -ikHandles 1\\n -deformers 1\\n -dynamics 1\\n -particleInstancers 1\\n -fluids 1\\n -hairSystems 1\\n -follicles 1\\n -nCloths 1\\n -nParticles 1\\n -nRigids 1\\n -dynamicConstraints 1\\n -locators 1\\n -manipulators 1\\n -pluginShapes 1\\n -dimensions 1\\n -handles 1\\n -pivots 1\\n -textures 1\\n -strokes 1\\n -motionTrails 1\\n -clipGhosts 1\\n -greasePencils 1\\n -shadows 1\\n -captureSequenceNumber -1\\n -width 555\\n -height 406\\n -sceneRenderFilter 0\\n $editorName;\\nmodelEditor -e -viewSelected 0 $editorName;\\nmodelEditor -e \\n -pluginObjects \\\"gpuCacheDisplayFilter\\\" 1 \\n $editorName\"\n" + "\t\t\t\t-ap false\n\t\t\t\t\t(localizedPanelLabel(\"Persp View\")) \n\t\t\t\t\t\"modelPanel\"\n" + "\t\t\t\t\t\"$panelName = `modelPanel -unParent -l (localizedPanelLabel(\\\"Persp View\\\")) -mbv $menusOkayInPanels `;\\n$editorName = $panelName;\\nmodelEditor -e \\n -cam `findStartUpCamera persp` \\n -useInteractiveMode 0\\n -displayLights \\\"all\\\" \\n -displayAppearance \\\"smoothShaded\\\" \\n -activeOnly 0\\n -ignorePanZoom 0\\n -wireframeOnShaded 0\\n -headsUpDisplay 1\\n -holdOuts 1\\n -selectionHiliteDisplay 1\\n -useDefaultMaterial 0\\n -bufferMode \\\"double\\\" \\n -twoSidedLighting 0\\n -backfaceCulling 0\\n -xray 0\\n -jointXray 0\\n -activeComponentsXray 0\\n -displayTextures 1\\n -smoothWireframe 0\\n -lineWidth 1\\n -textureAnisotropic 0\\n -textureHilight 1\\n -textureSampling 2\\n -textureDisplay \\\"modulate\\\" \\n -textureMaxSize 16384\\n -fogging 0\\n -fogSource \\\"fragment\\\" \\n -fogMode \\\"linear\\\" \\n -fogStart 0\\n -fogEnd 100\\n -fogDensity 0.1\\n -fogColor 0.5 0.5 0.5 1 \\n -depthOfFieldPreview 1\\n -maxConstantTransparency 1\\n -rendererName \\\"vp2Renderer\\\" \\n -objectFilterShowInHUD 1\\n -isFiltered 0\\n -colorResolution 256 256 \\n -bumpResolution 512 512 \\n -textureCompression 0\\n -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n -transpInShadows 0\\n -cullingOverride \\\"none\\\" \\n -lowQualityLighting 0\\n -maximumNumHardwareLights 1\\n -occlusionCulling 0\\n -shadingModel 0\\n -useBaseRenderer 0\\n -useReducedRenderer 0\\n -smallObjectCulling 0\\n -smallObjectThreshold -1 \\n -interactiveDisableShadows 0\\n -interactiveBackFaceCull 0\\n -sortTransparent 1\\n -controllers 1\\n -nurbsCurves 1\\n -nurbsSurfaces 1\\n -polymeshes 1\\n -subdivSurfaces 1\\n -planes 1\\n -lights 1\\n -cameras 1\\n -controlVertices 1\\n -hulls 1\\n -grid 1\\n -imagePlane 1\\n -joints 1\\n -ikHandles 1\\n -deformers 1\\n -dynamics 1\\n -particleInstancers 1\\n -fluids 1\\n -hairSystems 1\\n -follicles 1\\n -nCloths 1\\n -nParticles 1\\n -nRigids 1\\n -dynamicConstraints 1\\n -locators 1\\n -manipulators 1\\n -pluginShapes 1\\n -dimensions 1\\n -handles 1\\n -pivots 1\\n -textures 1\\n -strokes 1\\n -motionTrails 1\\n -clipGhosts 1\\n -greasePencils 1\\n -shadows 1\\n -captureSequenceNumber -1\\n -width 554\\n -height 406\\n -sceneRenderFilter 0\\n $editorName;\\nmodelEditor -e -viewSelected 0 $editorName;\\nmodelEditor -e \\n -pluginObjects \\\"gpuCacheDisplayFilter\\\" 1 \\n $editorName\"\n" + "\t\t\t\t\t\"modelPanel -edit -l (localizedPanelLabel(\\\"Persp View\\\")) -mbv $menusOkayInPanels $panelName;\\n$editorName = $panelName;\\nmodelEditor -e \\n -cam `findStartUpCamera persp` \\n -useInteractiveMode 0\\n -displayLights \\\"all\\\" \\n -displayAppearance \\\"smoothShaded\\\" \\n -activeOnly 0\\n -ignorePanZoom 0\\n -wireframeOnShaded 0\\n -headsUpDisplay 1\\n -holdOuts 1\\n -selectionHiliteDisplay 1\\n -useDefaultMaterial 0\\n -bufferMode \\\"double\\\" \\n -twoSidedLighting 0\\n -backfaceCulling 0\\n -xray 0\\n -jointXray 0\\n -activeComponentsXray 0\\n -displayTextures 1\\n -smoothWireframe 0\\n -lineWidth 1\\n -textureAnisotropic 0\\n -textureHilight 1\\n -textureSampling 2\\n -textureDisplay \\\"modulate\\\" \\n -textureMaxSize 16384\\n -fogging 0\\n -fogSource \\\"fragment\\\" \\n -fogMode \\\"linear\\\" \\n -fogStart 0\\n -fogEnd 100\\n -fogDensity 0.1\\n -fogColor 0.5 0.5 0.5 1 \\n -depthOfFieldPreview 1\\n -maxConstantTransparency 1\\n -rendererName \\\"vp2Renderer\\\" \\n -objectFilterShowInHUD 1\\n -isFiltered 0\\n -colorResolution 256 256 \\n -bumpResolution 512 512 \\n -textureCompression 0\\n -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n -transpInShadows 0\\n -cullingOverride \\\"none\\\" \\n -lowQualityLighting 0\\n -maximumNumHardwareLights 1\\n -occlusionCulling 0\\n -shadingModel 0\\n -useBaseRenderer 0\\n -useReducedRenderer 0\\n -smallObjectCulling 0\\n -smallObjectThreshold -1 \\n -interactiveDisableShadows 0\\n -interactiveBackFaceCull 0\\n -sortTransparent 1\\n -controllers 1\\n -nurbsCurves 1\\n -nurbsSurfaces 1\\n -polymeshes 1\\n -subdivSurfaces 1\\n -planes 1\\n -lights 1\\n -cameras 1\\n -controlVertices 1\\n -hulls 1\\n -grid 1\\n -imagePlane 1\\n -joints 1\\n -ikHandles 1\\n -deformers 1\\n -dynamics 1\\n -particleInstancers 1\\n -fluids 1\\n -hairSystems 1\\n -follicles 1\\n -nCloths 1\\n -nParticles 1\\n -nRigids 1\\n -dynamicConstraints 1\\n -locators 1\\n -manipulators 1\\n -pluginShapes 1\\n -dimensions 1\\n -handles 1\\n -pivots 1\\n -textures 1\\n -strokes 1\\n -motionTrails 1\\n -clipGhosts 1\\n -greasePencils 1\\n -shadows 1\\n -captureSequenceNumber -1\\n -width 554\\n -height 406\\n -sceneRenderFilter 0\\n $editorName;\\nmodelEditor -e -viewSelected 0 $editorName;\\nmodelEditor -e \\n -pluginObjects \\\"gpuCacheDisplayFilter\\\" 1 \\n $editorName\"\n" + "\t\t\t\t-ap false\n\t\t\t\t\t(localizedPanelLabel(\"Side View\")) \n\t\t\t\t\t\"modelPanel\"\n" + "\t\t\t\t\t\"$panelName = `modelPanel -unParent -l (localizedPanelLabel(\\\"Side View\\\")) -mbv $menusOkayInPanels `;\\n$editorName = $panelName;\\nmodelEditor -e \\n -cam `findStartUpCamera side` \\n -useInteractiveMode 0\\n -displayLights \\\"default\\\" \\n -displayAppearance \\\"smoothShaded\\\" \\n -activeOnly 0\\n -ignorePanZoom 0\\n -wireframeOnShaded 0\\n -headsUpDisplay 1\\n -holdOuts 1\\n -selectionHiliteDisplay 1\\n -useDefaultMaterial 0\\n -bufferMode \\\"double\\\" \\n -twoSidedLighting 0\\n -backfaceCulling 0\\n -xray 0\\n -jointXray 0\\n -activeComponentsXray 0\\n -displayTextures 0\\n -smoothWireframe 0\\n -lineWidth 1\\n -textureAnisotropic 0\\n -textureHilight 1\\n -textureSampling 2\\n -textureDisplay \\\"modulate\\\" \\n -textureMaxSize 16384\\n -fogging 0\\n -fogSource \\\"fragment\\\" \\n -fogMode \\\"linear\\\" \\n -fogStart 0\\n -fogEnd 100\\n -fogDensity 0.1\\n -fogColor 0.5 0.5 0.5 1 \\n -depthOfFieldPreview 1\\n -maxConstantTransparency 1\\n -rendererName \\\"vp2Renderer\\\" \\n -objectFilterShowInHUD 1\\n -isFiltered 0\\n -colorResolution 256 256 \\n -bumpResolution 512 512 \\n -textureCompression 0\\n -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n -transpInShadows 0\\n -cullingOverride \\\"none\\\" \\n -lowQualityLighting 0\\n -maximumNumHardwareLights 1\\n -occlusionCulling 0\\n -shadingModel 0\\n -useBaseRenderer 0\\n -useReducedRenderer 0\\n -smallObjectCulling 0\\n -smallObjectThreshold -1 \\n -interactiveDisableShadows 0\\n -interactiveBackFaceCull 0\\n -sortTransparent 1\\n -controllers 1\\n -nurbsCurves 1\\n -nurbsSurfaces 1\\n -polymeshes 1\\n -subdivSurfaces 1\\n -planes 1\\n -lights 1\\n -cameras 1\\n -controlVertices 1\\n -hulls 1\\n -grid 1\\n -imagePlane 1\\n -joints 1\\n -ikHandles 1\\n -deformers 1\\n -dynamics 1\\n -particleInstancers 1\\n -fluids 1\\n -hairSystems 1\\n -follicles 1\\n -nCloths 1\\n -nParticles 1\\n -nRigids 1\\n -dynamicConstraints 1\\n -locators 1\\n -manipulators 1\\n -pluginShapes 1\\n -dimensions 1\\n -handles 1\\n -pivots 1\\n -textures 1\\n -strokes 1\\n -motionTrails 1\\n -clipGhosts 1\\n -greasePencils 1\\n -shadows 0\\n -captureSequenceNumber -1\\n -width 554\\n -height 406\\n -sceneRenderFilter 0\\n $editorName;\\nmodelEditor -e -viewSelected 0 $editorName;\\nmodelEditor -e \\n -pluginObjects \\\"gpuCacheDisplayFilter\\\" 1 \\n $editorName\"\n" + "\t\t\t\t\t\"modelPanel -edit -l (localizedPanelLabel(\\\"Side View\\\")) -mbv $menusOkayInPanels $panelName;\\n$editorName = $panelName;\\nmodelEditor -e \\n -cam `findStartUpCamera side` \\n -useInteractiveMode 0\\n -displayLights \\\"default\\\" \\n -displayAppearance \\\"smoothShaded\\\" \\n -activeOnly 0\\n -ignorePanZoom 0\\n -wireframeOnShaded 0\\n -headsUpDisplay 1\\n -holdOuts 1\\n -selectionHiliteDisplay 1\\n -useDefaultMaterial 0\\n -bufferMode \\\"double\\\" \\n -twoSidedLighting 0\\n -backfaceCulling 0\\n -xray 0\\n -jointXray 0\\n -activeComponentsXray 0\\n -displayTextures 0\\n -smoothWireframe 0\\n -lineWidth 1\\n -textureAnisotropic 0\\n -textureHilight 1\\n -textureSampling 2\\n -textureDisplay \\\"modulate\\\" \\n -textureMaxSize 16384\\n -fogging 0\\n -fogSource \\\"fragment\\\" \\n -fogMode \\\"linear\\\" \\n -fogStart 0\\n -fogEnd 100\\n -fogDensity 0.1\\n -fogColor 0.5 0.5 0.5 1 \\n -depthOfFieldPreview 1\\n -maxConstantTransparency 1\\n -rendererName \\\"vp2Renderer\\\" \\n -objectFilterShowInHUD 1\\n -isFiltered 0\\n -colorResolution 256 256 \\n -bumpResolution 512 512 \\n -textureCompression 0\\n -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n -transpInShadows 0\\n -cullingOverride \\\"none\\\" \\n -lowQualityLighting 0\\n -maximumNumHardwareLights 1\\n -occlusionCulling 0\\n -shadingModel 0\\n -useBaseRenderer 0\\n -useReducedRenderer 0\\n -smallObjectCulling 0\\n -smallObjectThreshold -1 \\n -interactiveDisableShadows 0\\n -interactiveBackFaceCull 0\\n -sortTransparent 1\\n -controllers 1\\n -nurbsCurves 1\\n -nurbsSurfaces 1\\n -polymeshes 1\\n -subdivSurfaces 1\\n -planes 1\\n -lights 1\\n -cameras 1\\n -controlVertices 1\\n -hulls 1\\n -grid 1\\n -imagePlane 1\\n -joints 1\\n -ikHandles 1\\n -deformers 1\\n -dynamics 1\\n -particleInstancers 1\\n -fluids 1\\n -hairSystems 1\\n -follicles 1\\n -nCloths 1\\n -nParticles 1\\n -nRigids 1\\n -dynamicConstraints 1\\n -locators 1\\n -manipulators 1\\n -pluginShapes 1\\n -dimensions 1\\n -handles 1\\n -pivots 1\\n -textures 1\\n -strokes 1\\n -motionTrails 1\\n -clipGhosts 1\\n -greasePencils 1\\n -shadows 0\\n -captureSequenceNumber -1\\n -width 554\\n -height 406\\n -sceneRenderFilter 0\\n $editorName;\\nmodelEditor -e -viewSelected 0 $editorName;\\nmodelEditor -e \\n -pluginObjects \\\"gpuCacheDisplayFilter\\\" 1 \\n $editorName\"\n" + "\t\t\t\t-ap false\n\t\t\t\t\t(localizedPanelLabel(\"Front View\")) \n\t\t\t\t\t\"modelPanel\"\n" + "\t\t\t\t\t\"$panelName = `modelPanel -unParent -l (localizedPanelLabel(\\\"Front View\\\")) -mbv $menusOkayInPanels `;\\n$editorName = $panelName;\\nmodelEditor -e \\n -cam `findStartUpCamera front` \\n -useInteractiveMode 0\\n -displayLights \\\"default\\\" \\n -displayAppearance \\\"smoothShaded\\\" \\n -activeOnly 0\\n -ignorePanZoom 0\\n -wireframeOnShaded 0\\n -headsUpDisplay 1\\n -holdOuts 1\\n -selectionHiliteDisplay 1\\n -useDefaultMaterial 0\\n -bufferMode \\\"double\\\" \\n -twoSidedLighting 0\\n -backfaceCulling 0\\n -xray 0\\n -jointXray 0\\n -activeComponentsXray 0\\n -displayTextures 0\\n -smoothWireframe 0\\n -lineWidth 1\\n -textureAnisotropic 0\\n -textureHilight 1\\n -textureSampling 2\\n -textureDisplay \\\"modulate\\\" \\n -textureMaxSize 16384\\n -fogging 0\\n -fogSource \\\"fragment\\\" \\n -fogMode \\\"linear\\\" \\n -fogStart 0\\n -fogEnd 100\\n -fogDensity 0.1\\n -fogColor 0.5 0.5 0.5 1 \\n -depthOfFieldPreview 1\\n -maxConstantTransparency 1\\n -rendererName \\\"vp2Renderer\\\" \\n -objectFilterShowInHUD 1\\n -isFiltered 0\\n -colorResolution 256 256 \\n -bumpResolution 512 512 \\n -textureCompression 0\\n -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n -transpInShadows 0\\n -cullingOverride \\\"none\\\" \\n -lowQualityLighting 0\\n -maximumNumHardwareLights 1\\n -occlusionCulling 0\\n -shadingModel 0\\n -useBaseRenderer 0\\n -useReducedRenderer 0\\n -smallObjectCulling 0\\n -smallObjectThreshold -1 \\n -interactiveDisableShadows 0\\n -interactiveBackFaceCull 0\\n -sortTransparent 1\\n -controllers 1\\n -nurbsCurves 1\\n -nurbsSurfaces 1\\n -polymeshes 1\\n -subdivSurfaces 1\\n -planes 1\\n -lights 1\\n -cameras 1\\n -controlVertices 1\\n -hulls 1\\n -grid 1\\n -imagePlane 1\\n -joints 1\\n -ikHandles 1\\n -deformers 1\\n -dynamics 1\\n -particleInstancers 1\\n -fluids 1\\n -hairSystems 1\\n -follicles 1\\n -nCloths 1\\n -nParticles 1\\n -nRigids 1\\n -dynamicConstraints 1\\n -locators 1\\n -manipulators 1\\n -pluginShapes 1\\n -dimensions 1\\n -handles 1\\n -pivots 1\\n -textures 1\\n -strokes 1\\n -motionTrails 1\\n -clipGhosts 1\\n -greasePencils 1\\n -shadows 0\\n -captureSequenceNumber -1\\n -width 555\\n -height 406\\n -sceneRenderFilter 0\\n $editorName;\\nmodelEditor -e -viewSelected 0 $editorName;\\nmodelEditor -e \\n -pluginObjects \\\"gpuCacheDisplayFilter\\\" 1 \\n $editorName\"\n" + "\t\t\t\t\t\"modelPanel -edit -l (localizedPanelLabel(\\\"Front View\\\")) -mbv $menusOkayInPanels $panelName;\\n$editorName = $panelName;\\nmodelEditor -e \\n -cam `findStartUpCamera front` \\n -useInteractiveMode 0\\n -displayLights \\\"default\\\" \\n -displayAppearance \\\"smoothShaded\\\" \\n -activeOnly 0\\n -ignorePanZoom 0\\n -wireframeOnShaded 0\\n -headsUpDisplay 1\\n -holdOuts 1\\n -selectionHiliteDisplay 1\\n -useDefaultMaterial 0\\n -bufferMode \\\"double\\\" \\n -twoSidedLighting 0\\n -backfaceCulling 0\\n -xray 0\\n -jointXray 0\\n -activeComponentsXray 0\\n -displayTextures 0\\n -smoothWireframe 0\\n -lineWidth 1\\n -textureAnisotropic 0\\n -textureHilight 1\\n -textureSampling 2\\n -textureDisplay \\\"modulate\\\" \\n -textureMaxSize 16384\\n -fogging 0\\n -fogSource \\\"fragment\\\" \\n -fogMode \\\"linear\\\" \\n -fogStart 0\\n -fogEnd 100\\n -fogDensity 0.1\\n -fogColor 0.5 0.5 0.5 1 \\n -depthOfFieldPreview 1\\n -maxConstantTransparency 1\\n -rendererName \\\"vp2Renderer\\\" \\n -objectFilterShowInHUD 1\\n -isFiltered 0\\n -colorResolution 256 256 \\n -bumpResolution 512 512 \\n -textureCompression 0\\n -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n -transpInShadows 0\\n -cullingOverride \\\"none\\\" \\n -lowQualityLighting 0\\n -maximumNumHardwareLights 1\\n -occlusionCulling 0\\n -shadingModel 0\\n -useBaseRenderer 0\\n -useReducedRenderer 0\\n -smallObjectCulling 0\\n -smallObjectThreshold -1 \\n -interactiveDisableShadows 0\\n -interactiveBackFaceCull 0\\n -sortTransparent 1\\n -controllers 1\\n -nurbsCurves 1\\n -nurbsSurfaces 1\\n -polymeshes 1\\n -subdivSurfaces 1\\n -planes 1\\n -lights 1\\n -cameras 1\\n -controlVertices 1\\n -hulls 1\\n -grid 1\\n -imagePlane 1\\n -joints 1\\n -ikHandles 1\\n -deformers 1\\n -dynamics 1\\n -particleInstancers 1\\n -fluids 1\\n -hairSystems 1\\n -follicles 1\\n -nCloths 1\\n -nParticles 1\\n -nRigids 1\\n -dynamicConstraints 1\\n -locators 1\\n -manipulators 1\\n -pluginShapes 1\\n -dimensions 1\\n -handles 1\\n -pivots 1\\n -textures 1\\n -strokes 1\\n -motionTrails 1\\n -clipGhosts 1\\n -greasePencils 1\\n -shadows 0\\n -captureSequenceNumber -1\\n -width 555\\n -height 406\\n -sceneRenderFilter 0\\n $editorName;\\nmodelEditor -e -viewSelected 0 $editorName;\\nmodelEditor -e \\n -pluginObjects \\\"gpuCacheDisplayFilter\\\" 1 \\n $editorName\"\n" + "\t\t\t\t$configName;\n\n setNamedPanelLayout (localizedPanelLabel(\"Current Layout\"));\n }\n\n panelHistory -e -clear mainPanelHistory;\n sceneUIReplacement -clear;\n\t}\n\n\ngrid -spacing 5 -size 12 -divisions 5 -displayAxes yes -displayGridLines yes -displayDivisionLines yes -displayPerspectiveLabels no -displayOrthographicLabels no -displayAxesBold yes -perspectiveLabelPosition axis -orthographicLabelPosition edge;\nviewManip -drawCompass 0 -compassAngle 0 -frontParameters \"\" -homeParameters \"\" -selectionLockParameters \"\";\n}\n"); setAttr ".st" 3; createNode script -n "sceneConfigurationScriptNode"; rename -uid "8C7089FF-4334-8F93-40FE-B79EC2650C51"; setAttr ".b" -type "string" "playbackOptions -min 1 -max 120 -ast 1 -aet 200 "; setAttr ".st" 6; createNode aiStandardSurface -n "aiStandardSurface1"; rename -uid "F61A431F-43D0-6700-A618-8782B485A723"; setAttr ".base_color" -type "float3" 0.94700003 0.94700003 0.94700003 ; setAttr ".specular_color" -type "float3" 1 0.98223245 0.75300002 ; setAttr ".specular_roughness" 0.30000001192092896; setAttr ".specular_IOR" 1.5199999809265137; setAttr ".metalness" 0.30000001192092896; setAttr ".transmission_depth" 1; setAttr ".coat_roughness" 0; setAttr ".coat_IOR" 4; createNode shadingEngine -n "aiStandardSurface1SG"; rename -uid "2FAFFCC8-4E3B-EB0A-467D-028B99884EDB"; addAttr -ci true -h true -sn "aal" -ln "attributeAliasList" -dt "attributeAlias"; setAttr ".ihi" 0; setAttr ".ro" yes; setAttr -s 11 ".aovs"; setAttr ".aovs[1].aov_name" -type "string" "RGBA"; setAttr ".aovs[5].aov_name" -type "string" "shadow_matte"; setAttr ".aovs[6].aov_name" -type "string" "ShdowFlont"; setAttr ".aovs[7].aov_name" -type "string" "shadow_flont"; setAttr ".aovs[8].aov_name" -type "string" "shadow_mask_flont"; setAttr ".aovs[9].aov_name" -type "string" "leftShadow"; setAttr ".aovs[10].aov_name" -type "string" "shadow_mask_left"; setAttr ".aovs[11].aov_name" -type "string" "ShadowRight"; setAttr ".aovs[12].aov_name" -type "string" "shadow_mask_right"; setAttr ".aovs[13].aov_name" -type "string" "ShadowSky"; setAttr ".aovs[14].aov_name" -type "string" "shadow_mask_sky"; setAttr ".aal" -type "attributeAlias" {"ai_aov_ShadowFlont","aiCustomAOVs[0]","ai_aov_shadow_mask_left" ,"aiCustomAOVs[10].aovName","ai_aov_ShadowRight","aiCustomAOVs[11].aovName","ai_aov_shadow_mask_right" ,"aiCustomAOVs[12].aovName","ai_aov_ShadowSky","aiCustomAOVs[13].aovName","ai_aov_shadow_mask_sky" ,"aiCustomAOVs[14].aovName","ai_aov_RGBA","aiCustomAOVs[1]","ai_aov_shadow","aiCustomAOVs[2]" ,"ai_aov_shadow_diff","aiCustomAOVs[3]","ai_aov_shadow_mask","aiCustomAOVs[4]","ai_aov_shadow_matte" ,"aiCustomAOVs[5].aovName","ai_aov_shadow_flont","aiCustomAOVs[7].aovName","ai_aov_shadow_mask_flont" ,"aiCustomAOVs[8].aovName"} ; createNode materialInfo -n "materialInfo2"; rename -uid "698D4798-4D47-6E5A-154B-8EA55E1AF0CF"; createNode aiStandardSurface -n "aiStandardSurface2"; rename -uid "BE3AB87E-49CF-E2CF-931C-AB92050E5C08"; setAttr ".specular_color" -type "float3" 0.2 0.2 0.2 ; setAttr ".specular_roughness" 0; setAttr ".specular_IOR" 1.5199999809265137; setAttr ".metalness" 0.5; setAttr ".transmission_depth" 1; setAttr ".coat_roughness" 0; setAttr ".coat_IOR" 4; createNode shadingEngine -n "aiStandardSurface2SG"; rename -uid "18548A47-4621-41A3-5675-D4AD51309764"; addAttr -ci true -h true -sn "aal" -ln "attributeAliasList" -dt "attributeAlias"; setAttr ".ihi" 0; setAttr ".ro" yes; setAttr -s 11 ".aovs"; setAttr ".aovs[1].aov_name" -type "string" "RGBA"; setAttr ".aovs[5].aov_name" -type "string" "shadow_matte"; setAttr ".aovs[6].aov_name" -type "string" "ShdowFlont"; setAttr ".aovs[7].aov_name" -type "string" "shadow_flont"; setAttr ".aovs[8].aov_name" -type "string" "shadow_mask_flont"; setAttr ".aovs[9].aov_name" -type "string" "leftShadow"; setAttr ".aovs[10].aov_name" -type "string" "shadow_mask_left"; setAttr ".aovs[11].aov_name" -type "string" "ShadowRight"; setAttr ".aovs[12].aov_name" -type "string" "shadow_mask_right"; setAttr ".aovs[13].aov_name" -type "string" "ShadowSky"; setAttr ".aovs[14].aov_name" -type "string" "shadow_mask_sky"; setAttr ".aal" -type "attributeAlias" {"ai_aov_ShadowFlont","aiCustomAOVs[0]","ai_aov_shadow_mask_left" ,"aiCustomAOVs[10].aovName","ai_aov_ShadowRight","aiCustomAOVs[11].aovName","ai_aov_shadow_mask_right" ,"aiCustomAOVs[12].aovName","ai_aov_ShadowSky","aiCustomAOVs[13].aovName","ai_aov_shadow_mask_sky" ,"aiCustomAOVs[14].aovName","ai_aov_RGBA","aiCustomAOVs[1]","ai_aov_shadow","aiCustomAOVs[2]" ,"ai_aov_shadow_diff","aiCustomAOVs[3]","ai_aov_shadow_mask","aiCustomAOVs[4]","ai_aov_shadow_matte" ,"aiCustomAOVs[5].aovName","ai_aov_shadow_flont","aiCustomAOVs[7].aovName","ai_aov_shadow_mask_flont" ,"aiCustomAOVs[8].aovName"} ; createNode materialInfo -n "materialInfo3"; rename -uid "512BDB88-4BBD-755E-3520-6B800840FAE5"; createNode cameraView -n "cameraView1"; rename -uid "54F4D976-4805-8C55-19E0-37B07EC418C4"; setAttr ".e" -type "double3" 4.7791334016337057 8.4544035366988837 4.7073348657890195 ; setAttr ".coi" -type "double3" 0.38558294822316519 0.26912164106834169 -0.71824809622089258 ; setAttr ".u" -type "double3" -0.47881245587560128 0.64893890125219844 -0.5912841402743394 ; setAttr ".fl" 34.999999999999993; createNode cameraView -n "cameraView2"; rename -uid "2F26DEAF-4759-8095-6E4A-0293F58C703E"; setAttr ".e" -type "double3" 3.2707999179874894 8.0766369391107347 -6.4854379604040888 ; setAttr ".coi" -type "double3" 0.27188014381819148 0.0040044548837183669 -1.075243473575255 ; setAttr ".u" -type "double3" -0.3848228022523964 0.60823023668753884 0.69423871258064651 ; setAttr ".fl" 34.999999999999993; createNode checker -n "checker1"; rename -uid "CB4AFB58-487E-4650-480B-4FA1A6234C79"; setAttr ".c2" -type "float3" 0.30000001 0.30000001 0.30000001 ; createNode place2dTexture -n "place2dTexture1"; rename -uid "71B10D55-454A-2C5F-A179-13BCC7B5151A"; setAttr ".re" -type "float2" 4 4 ; createNode renderSetup -n "renderSetup"; rename -uid "F55A6CDA-4994-FB60-D324-9486628C4D94"; createNode aiShadowMatte -n "aiShadowMatte1"; rename -uid "6A7B45BC-4B2B-9CBA-96EF-B4A6389C53BE"; setAttr ".shadow_color" -type "float3" 1 1 1 ; setAttr ".diffuse_color" -type "float3" 0.5 0.5 0.5 ; setAttr ".aov_group" -type "string" "flont"; setAttr ".aov_shadow_mask" -type "string" "shadow_mask_flont"; createNode shadingEngine -n "aiShadowMatte1SG"; rename -uid "8AB0F34D-4689-DB37-7972-0D81F6874C33"; addAttr -ci true -h true -sn "aal" -ln "attributeAliasList" -dt "attributeAlias"; setAttr ".ihi" 0; setAttr -s 2 ".dsm"; setAttr ".ro" yes; setAttr -s 10 ".aovs"; setAttr ".aovs[3].aov_name" -type "string" "shadow_matte"; setAttr ".aovs[4].aov_name" -type "string" "ShdowFlont"; setAttr ".aovs[5].aov_name" -type "string" "shadow_flont"; setAttr ".aovs[6].aov_name" -type "string" "shadow_mask_flont"; setAttr ".aovs[7].aov_name" -type "string" "leftShadow"; setAttr ".aovs[8].aov_name" -type "string" "shadow_mask_left"; setAttr ".aovs[9].aov_name" -type "string" "ShadowRight"; setAttr ".aovs[10].aov_name" -type "string" "shadow_mask_right"; setAttr ".aovs[11].aov_name" -type "string" "ShadowSky"; setAttr ".aovs[12].aov_name" -type "string" "shadow_mask_sky"; setAttr ".aal" -type "attributeAlias" {"ai_aov_ShadowFlont","aiCustomAOVs[0]","ai_aov_shadow_mask_right" ,"aiCustomAOVs[10].aovName","ai_aov_ShadowSky","aiCustomAOVs[11].aovName","ai_aov_shadow_mask_sky" ,"aiCustomAOVs[12].aovName","ai_aov_shadow_diff","aiCustomAOVs[1]","ai_aov_shadow_mask" ,"aiCustomAOVs[2]","ai_aov_shadow_matte","aiCustomAOVs[3].aovName","ai_aov_shadow_flont" ,"aiCustomAOVs[5].aovName","ai_aov_shadow_mask_flont","aiCustomAOVs[6].aovName","ai_aov_shadow_mask_left" ,"aiCustomAOVs[8].aovName","ai_aov_ShadowRight","aiCustomAOVs[9].aovName"} ; createNode materialInfo -n "materialInfo4"; rename -uid "A1A8C14C-41B7-5728-0D4B-29A4AB180B2B"; createNode renderSetupLayer -n "ShadowLayer"; rename -uid "D8A29977-47F1-3A28-DE0E-DEB3A00B11AF"; addAttr -ci true -sn "es" -ln "expandedState" -min 0 -max 1 -at "bool"; setAttr ".es" yes; createNode renderLayer -n "rs_ShadowLayer"; rename -uid "DF05911F-4031-1B06-44AC-2B84598BC9B2"; setAttr ".do" 1; createNode collection -n "collection1"; rename -uid "7FDE5D38-43FC-8BAF-6FC9-D2AE20C3C2FC"; addAttr -ci true -sn "es" -ln "expandedState" -min 0 -max 1 -at "bool"; setAttr ".es" yes; createNode simpleSelector -n "collection1Selector"; rename -uid "7CFDB948-41C7-D3FF-ECC4-C190E82E48D9"; setAttr ".ssl" -type "string" "|pSphere1\n|pPlane1"; createNode polyPlane -n "polyPlane1"; rename -uid "4D87CDBC-4716-175C-7E95-CBB1D8BAA8F9"; setAttr ".w" 10; setAttr ".h" 10; setAttr ".cuv" 2; createNode polySphere -n "polySphere1"; rename -uid "4DDA1D6B-46A1-73AE-317B-EEA17C4518E8"; createNode materialOverride -n "materialOverride1"; rename -uid "AB85E3CF-4296-58F1-D5C0-99B27B1322DC"; addAttr -s false -ci true -sn "atv" -ln "attrValue" -at "message"; addAttr -ci true -sn "es" -ln "expandedState" -min 0 -max 1 -at "bool"; setAttr ".es" yes; createNode applyConnectionOverride -n "materialOverride1_pSphereShape1_iog_0_"; rename -uid "5A8085A1-49A0-4FDE-F50D-9086396B25FA"; addAttr -s false -ci true -sn "org" -ln "original" -at "message"; createNode applyConnectionOverride -n "materialOverride1_pPlaneShape1_iog_0_"; rename -uid "5FE6A442-483A-B51C-AAA8-5492AE551F20"; addAttr -s false -ci true -sn "org" -ln "original" -at "message"; createNode aiWriteColor -n "aiWriteColor1"; rename -uid "5438D3AA-4E24-C275-B566-F1937C378191"; setAttr ".aov_name" -type "string" "ShadowFlont"; createNode aiAOV -n "aiAOV_ShdowFlont"; rename -uid "43911002-49A7-5F26-AB4C-F4A2B4633DCB"; setAttr ".aovn" -type "string" "ShadowFlont"; createNode aiAOV -n "aiAOV_shadow_mask_flont"; rename -uid "A3836E19-4789-94F6-2069-A5892E6B97AD"; setAttr ".aovn" -type "string" "shadow_mask_flont"; createNode aiWriteColor -n "aiWriteColor2"; rename -uid "26EBC9D7-4969-B71D-72FD-61932E49DE2F"; setAttr ".aov_name" -type "string" "ShadowLeft"; createNode aiAOV -n "aiAOV_leftShadow"; rename -uid "5928450F-43E8-4F2D-B636-C19E759C1160"; setAttr ".aovn" -type "string" "ShadowLeft"; createNode shadingEngine -n "aiMatte1SG"; rename -uid "DB8BECB0-452B-A76A-D7D7-C3A09AB7E319"; addAttr -ci true -h true -sn "aal" -ln "attributeAliasList" -dt "attributeAlias"; setAttr ".ihi" 0; setAttr ".ro" yes; setAttr -s 8 ".aovs"; setAttr ".aovs[0].aov_name" -type "string" "ShadowLeft"; setAttr ".aovs[1].aov_name" -type "string" "ShdowFlont"; setAttr ".aovs[2].aov_name" -type "string" "shadow_mask_flont"; setAttr ".aovs[3].aov_name" -type "string" "shadow_mask_left"; setAttr ".aovs[4].aov_name" -type "string" "ShadowRight"; setAttr ".aovs[5].aov_name" -type "string" "shadow_mask_right"; setAttr ".aovs[6].aov_name" -type "string" "ShadowSky"; setAttr ".aovs[7].aov_name" -type "string" "shadow_mask_sky"; setAttr ".aal" -type "attributeAlias" {"ai_aov_ShadowFlont","aiCustomAOVs[0]","ai_aov_shadow_mask_flont" ,"aiCustomAOVs[2]","ai_aov_shadow_mask_left","aiCustomAOVs[3].aovName","ai_aov_ShadowRight" ,"aiCustomAOVs[4].aovName","ai_aov_shadow_mask_right","aiCustomAOVs[5].aovName","ai_aov_ShadowSky" ,"aiCustomAOVs[6].aovName","ai_aov_shadow_mask_sky","aiCustomAOVs[7].aovName"} ; createNode materialInfo -n "materialInfo5"; rename -uid "1EE93BBF-4F10-FCBE-E975-B78929CE10F6"; createNode aiShadowMatte -n "aiShadowMatte2"; rename -uid "50129AC6-4568-90EE-675D-A39A8BF1087B"; setAttr ".shadow_color" -type "float3" 1 1 1 ; setAttr ".aov_group" -type "string" "left"; setAttr ".aov_shadow_mask" -type "string" "shadow_mask_left"; createNode shadingEngine -n "aiShadowMatte2SG"; rename -uid "434925DE-417E-7201-BCB3-CC9D8E1C61B9"; addAttr -ci true -h true -sn "aal" -ln "attributeAliasList" -dt "attributeAlias"; setAttr ".ihi" 0; setAttr ".ro" yes; setAttr -s 8 ".aovs"; setAttr ".aovs[0].aov_name" -type "string" "ShadowLeft"; setAttr ".aovs[1].aov_name" -type "string" "ShdowFlont"; setAttr ".aovs[2].aov_name" -type "string" "shadow_mask_flont"; setAttr ".aovs[3].aov_name" -type "string" "shadow_mask_left"; setAttr ".aovs[4].aov_name" -type "string" "ShadowRight"; setAttr ".aovs[5].aov_name" -type "string" "shadow_mask_right"; setAttr ".aovs[6].aov_name" -type "string" "ShadowSky"; setAttr ".aovs[7].aov_name" -type "string" "shadow_mask_sky"; setAttr ".aal" -type "attributeAlias" {"ai_aov_ShadowFlont","aiCustomAOVs[0]","ai_aov_shadow_mask_flont" ,"aiCustomAOVs[2]","ai_aov_shadow_mask_left","aiCustomAOVs[3].aovName","ai_aov_ShadowRight" ,"aiCustomAOVs[4].aovName","ai_aov_shadow_mask_right","aiCustomAOVs[5].aovName","ai_aov_ShadowSky" ,"aiCustomAOVs[6].aovName","ai_aov_shadow_mask_sky","aiCustomAOVs[7].aovName"} ; createNode materialInfo -n "materialInfo6"; rename -uid "71A5EE5A-4DED-066D-6618-CDBE0075CF81"; createNode aiAOV -n "aiAOV_shadow_mask_left"; rename -uid "78E7509C-4C1A-B641-B95D-37B5CA3267A1"; setAttr ".aovn" -type "string" "shadow_mask_left"; createNode aiShadowMatte -n "aiShadowMatte3"; rename -uid "4CB49DD6-44D0-EEF2-E700-AC82789E5926"; setAttr ".shadow_color" -type "float3" 1 1 1 ; setAttr ".aov_group" -type "string" "right"; setAttr ".aov_shadow_mask" -type "string" "shadow_mask_right"; createNode aiWriteColor -n "aiWriteColor3"; rename -uid "55BE042E-468E-B60F-EA58-6486B9B19551"; setAttr ".aov_name" -type "string" "ShadowRight"; createNode aiAOV -n "aiAOV_ShadowRight"; rename -uid "A35F4FE2-48F0-1B24-F53D-C187345AA9A4"; setAttr ".aovn" -type "string" "ShadowRight"; createNode aiAOV -n "aiAOV_shadow_mask_right"; rename -uid "3358B4C6-43A4-AC8D-4745-C39B9F274921"; setAttr ".aovn" -type "string" "shadow_mask_right"; createNode aiShadowMatte -n "aiShadowMatte4"; rename -uid "3ECF01F7-43AA-75AE-7093-0A85338EAFF2"; setAttr ".shadow_color" -type "float3" 1 1 1 ; createNode shadingEngine -n "aiShadowMatte4SG"; rename -uid "B21A885A-4A69-2D1F-2206-2B9E93C88769"; addAttr -ci true -h true -sn "aal" -ln "attributeAliasList" -dt "attributeAlias"; setAttr ".ihi" 0; setAttr ".ro" yes; setAttr -s 6 ".aovs"; setAttr ".aovs[0].aov_name" -type "string" "ShadowFlont"; setAttr ".aovs[1].aov_name" -type "string" "ShadowLeft"; setAttr ".aovs[2].aov_name" -type "string" "ShadowRight"; setAttr ".aovs[3].aov_name" -type "string" "shadow_mask_flont"; setAttr ".aovs[4].aov_name" -type "string" "shadow_mask_left"; setAttr ".aovs[5].aov_name" -type "string" "shadow_mask_right"; setAttr ".aal" -type "attributeAlias" {"ai_aov_ShadowFlont","aiCustomAOVs[0]","ai_aov_ShadowLeft" ,"aiCustomAOVs[1]","ai_aov_ShadowRight","aiCustomAOVs[2]","ai_aov_shadow_mask_flont" ,"aiCustomAOVs[3]","ai_aov_shadow_mask_left","aiCustomAOVs[4]","ai_aov_shadow_mask_right" ,"aiCustomAOVs[5]"} ; createNode materialInfo -n "materialInfo7"; rename -uid "547BA0F4-4CBC-50D1-E2EB-10B4D9B3CEB2"; createNode renderSetupLayer -n "ColorLayer"; rename -uid "16416D1C-4BFB-7F23-6379-4EBC8A287039"; createNode renderLayer -n "rs_ColorLayer"; rename -uid "F7FFB64A-4981-58E0-7820-DA8C11A1BFB4"; setAttr ".do" 2; createNode collection -n "collection2"; rename -uid "C6E5AD63-43F7-7BBD-CCD6-2AAD81A98A55"; createNode simpleSelector -n "collection2Selector"; rename -uid "C9EBDBCD-43F6-B23C-277C-0DA82E4A954D"; setAttr ".ssl" -type "string" "|pSphere1\n|pPlane1"; createNode absOverride -n "castsShadows"; rename -uid "788B38E2-4348-B862-8A4D-188BA9EF9078"; addAttr -ci true -sn "atv" -ln "attrValue" -min 0 -max 1 -at "bool"; setAttr ".atr" -type "string" "castsShadows"; createNode collection -n "collection2_shapes"; rename -uid "854173BD-452E-73E8-4EDB-3BA5CC760E17"; createNode simpleSelector -n "collection2_shapesSelector"; rename -uid "498B4F9A-4161-D923-3872-29BD949387A9"; setAttr ".pat" -type "string" "*"; setAttr ".tf" 2; createNode nodeGraphEditorInfo -n "hyperShadePrimaryNodeEditorSavedTabsInfo"; rename -uid "07DA3D8B-4FEC-AE68-5E02-919A301664DF"; setAttr ".tgi[0].tn" -type "string" "Untitled_1"; setAttr ".tgi[0].vl" -type "double2" -1221.2449053640569 -1018.4838109232425 ; setAttr ".tgi[0].vh" -type "double2" 396.78909631591216 244.56525796895679 ; setAttr -s 8 ".tgi[0].ni"; setAttr ".tgi[0].ni[0].x" -834.28570556640625; setAttr ".tgi[0].ni[0].y" -238.57142639160156; setAttr ".tgi[0].ni[0].nvs" 1923; setAttr ".tgi[0].ni[1].x" 66.917434692382812; setAttr ".tgi[0].ni[1].y" -318.57144165039062; setAttr ".tgi[0].ni[1].nvs" 2147; setAttr ".tgi[0].ni[2].x" -1091.1890869140625; setAttr ".tgi[0].ni[2].y" -391.00930786132812; setAttr ".tgi[0].ni[2].nvs" 1923; setAttr ".tgi[0].ni[3].x" -834.28570556640625; setAttr ".tgi[0].ni[3].y" -425.71429443359375; setAttr ".tgi[0].ni[3].nvs" 1923; setAttr ".tgi[0].ni[4].x" -527.14288330078125; setAttr ".tgi[0].ni[4].y" -295.71429443359375; setAttr ".tgi[0].ni[4].nvs" 1923; setAttr ".tgi[0].ni[5].x" -220; setAttr ".tgi[0].ni[5].y" -318.57144165039062; setAttr ".tgi[0].ni[5].nvs" 18306; setAttr ".tgi[0].ni[6].x" -527.14288330078125; setAttr ".tgi[0].ni[6].y" -482.85714721679688; setAttr ".tgi[0].ni[6].nvs" 1923; setAttr ".tgi[0].ni[7].x" -1094.078369140625; setAttr ".tgi[0].ni[7].y" -149.72380065917969; setAttr ".tgi[0].ni[7].nvs" 1923; select -ne :time1; setAttr ".o" 1; setAttr ".unw" 1; select -ne :hardwareRenderingGlobals; setAttr ".otfna" -type "stringArray" 22 "NURBS Curves" "NURBS Surfaces" "Polygons" "Subdiv Surface" "Particles" "Particle Instance" "Fluids" "Strokes" "Image Planes" "UI" "Lights" "Cameras" "Locators" "Joints" "IK Handles" "Deformers" "Motion Trails" "Components" "Hair Systems" "Follicles" "Misc. UI" "Ornaments" ; setAttr ".otfva" -type "Int32Array" 22 0 1 1 1 1 1 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 ; setAttr ".fprt" yes; select -ne :renderPartition; setAttr -s 8 ".st"; select -ne :renderGlobalsList1; select -ne :defaultShaderList1; setAttr -s 11 ".s"; select -ne :postProcessList1; setAttr -s 2 ".p"; select -ne :defaultRenderUtilityList1; setAttr -s 4 ".u"; select -ne :defaultRenderingList1; setAttr -s 3 ".r"; select -ne :lightList1; setAttr -s 5 ".l"; select -ne :defaultTextureList1; select -ne :initialShadingGroup; addAttr -ci true -h true -sn "aal" -ln "attributeAliasList" -dt "attributeAlias"; setAttr ".ro" yes; setAttr -s 14 ".aovs"; setAttr ".aovs[0].aov_name" -type "string" "Shadow_flont"; setAttr ".aovs[1].aov_name" -type "string" "flont"; setAttr ".aovs[2].aov_name" -type "string" "left"; setAttr ".aovs[3].aov_name" -type "string" "right"; setAttr ".aovs[6].aov_name" -type "string" "RGBA"; setAttr ".aovs[10].aov_name" -type "string" "ShdowFlont"; setAttr ".aovs[11].aov_name" -type "string" "shadow_flont"; setAttr ".aovs[12].aov_name" -type "string" "shadow_mask_flont"; setAttr ".aovs[13].aov_name" -type "string" "leftShadow"; setAttr ".aovs[14].aov_name" -type "string" "shadow_mask_left"; setAttr ".aovs[15].aov_name" -type "string" "ShadowRight"; setAttr ".aovs[16].aov_name" -type "string" "shadow_mask_right"; setAttr ".aovs[17].aov_name" -type "string" "ShadowSky"; setAttr ".aovs[18].aov_name" -type "string" "shadow_mask_sky"; setAttr ".aal" -type "attributeAlias" {"ai_aov_ShadowFlont","aiCustomAOVs[0]","ai_aov_Shadow_flont" ,"aiCustomAOVs[0].aovName","ai_aov_shadow_flont","aiCustomAOVs[11].aovName","ai_aov_shadow_mask_flont" ,"aiCustomAOVs[12].aovName","ai_aov_shadow_mask_left","aiCustomAOVs[14].aovName","ai_aov_ShadowRight" ,"aiCustomAOVs[15].aovName","ai_aov_shadow_mask_right","aiCustomAOVs[16].aovName" ,"ai_aov_ShadowSky","aiCustomAOVs[17].aovName","ai_aov_shadow_mask_sky","aiCustomAOVs[18].aovName" ,"ai_aov_flont","aiCustomAOVs[1].aovName","ai_aov_left","aiCustomAOVs[2].aovName" ,"ai_aov_right","aiCustomAOVs[3].aovName","ai_aov_shadow_matte","aiCustomAOVs[4]" ,"ai_aov_RGBA","aiCustomAOVs[6].aovName","ai_aov_shadow","aiCustomAOVs[7]","ai_aov_shadow_diff" ,"aiCustomAOVs[8]","ai_aov_shadow_mask","aiCustomAOVs[9]"} ; select -ne :initialParticleSE; addAttr -ci true -h true -sn "aal" -ln "attributeAliasList" -dt "attributeAlias"; setAttr ".ro" yes; setAttr -s 14 ".aovs"; setAttr ".aovs[0].aov_name" -type "string" "Shadow_flont"; setAttr ".aovs[1].aov_name" -type "string" "flont"; setAttr ".aovs[2].aov_name" -type "string" "left"; setAttr ".aovs[3].aov_name" -type "string" "right"; setAttr ".aovs[6].aov_name" -type "string" "RGBA"; setAttr ".aovs[10].aov_name" -type "string" "ShdowFlont"; setAttr ".aovs[11].aov_name" -type "string" "shadow_flont"; setAttr ".aovs[12].aov_name" -type "string" "shadow_mask_flont"; setAttr ".aovs[13].aov_name" -type "string" "leftShadow"; setAttr ".aovs[14].aov_name" -type "string" "shadow_mask_left"; setAttr ".aovs[15].aov_name" -type "string" "ShadowRight"; setAttr ".aovs[16].aov_name" -type "string" "shadow_mask_right"; setAttr ".aovs[17].aov_name" -type "string" "ShadowSky"; setAttr ".aovs[18].aov_name" -type "string" "shadow_mask_sky"; setAttr ".aal" -type "attributeAlias" {"ai_aov_ShadowFlont","aiCustomAOVs[0]","ai_aov_Shadow_flont" ,"aiCustomAOVs[0].aovName","ai_aov_shadow_flont","aiCustomAOVs[11].aovName","ai_aov_shadow_mask_flont" ,"aiCustomAOVs[12].aovName","ai_aov_shadow_mask_left","aiCustomAOVs[14].aovName","ai_aov_ShadowRight" ,"aiCustomAOVs[15].aovName","ai_aov_shadow_mask_right","aiCustomAOVs[16].aovName" ,"ai_aov_ShadowSky","aiCustomAOVs[17].aovName","ai_aov_shadow_mask_sky","aiCustomAOVs[18].aovName" ,"ai_aov_flont","aiCustomAOVs[1].aovName","ai_aov_left","aiCustomAOVs[2].aovName" ,"ai_aov_right","aiCustomAOVs[3].aovName","ai_aov_shadow_matte","aiCustomAOVs[4]" ,"ai_aov_RGBA","aiCustomAOVs[6].aovName","ai_aov_shadow","aiCustomAOVs[7]","ai_aov_shadow_diff" ,"aiCustomAOVs[8]","ai_aov_shadow_mask","aiCustomAOVs[9]"} ; select -ne :defaultRenderGlobals; addAttr -ci true -h true -sn "dss" -ln "defaultSurfaceShader" -dt "string"; setAttr ".ren" -type "string" "arnold"; setAttr ".outf" 51; setAttr ".imfkey" -type "string" "png"; setAttr ".ifp" -type "string" "AOVshadow_EachLight"; setAttr ".dss" -type "string" "lambert1"; select -ne :defaultResolution; setAttr ".pa" 1; select -ne :defaultLightSet; setAttr -s 5 ".dsm"; select -ne :defaultColorMgtGlobals; setAttr ".cfe" yes; setAttr ".cfp" -type "string" "/OCIO-configs/Maya2022-default/config.ocio"; setAttr ".vtn" -type "string" "ACES 1.0 SDR-video (sRGB)"; setAttr ".vn" -type "string" "ACES 1.0 SDR-video"; setAttr ".dn" -type "string" "sRGB"; setAttr ".wsn" -type "string" "ACEScg"; setAttr ".otn" -type "string" "ACES 1.0 SDR-video (sRGB)"; setAttr ".potn" -type "string" "ACES 1.0 SDR-video (sRGB)"; select -ne :hardwareRenderGlobals; setAttr ".ctrs" 256; setAttr ".btrs" 512; connectAttr "cameraView1.msg" ":perspShape.b" -na; connectAttr "cameraView2.msg" ":perspShape.b" -na; connectAttr "rs_ShadowLayer.ri" "pPlane1.rlio[0]"; connectAttr "polyPlane1.out" "pPlaneShape1.i"; connectAttr "rs_ShadowLayer.ri" "pSphere1.rlio[0]"; connectAttr "polySphere1.out" "pSphereShape1.i"; connectAttr "rs_ShadowLayer.ri" "directionalLightShape1.rlio[0]"; connectAttr "rs_ShadowLayer.ri" "directionalLightShape2.rlio[0]"; connectAttr "rs_ShadowLayer.ri" "aiSkyDomeLightShape1.rlio[0]"; connectAttr "rs_ShadowLayer.ri" "directionalLightShape3.rlio[0]"; connectAttr "rs_ShadowLayer.ri" "directionalLightShape4.rlio[0]"; relationship "link" ":lightLinker1" ":initialShadingGroup.message" ":defaultLightSet.message"; relationship "link" ":lightLinker1" ":initialParticleSE.message" ":defaultLightSet.message"; relationship "link" ":lightLinker1" "aiStandardSurface1SG.message" ":defaultLightSet.message"; relationship "link" ":lightLinker1" "aiStandardSurface2SG.message" ":defaultLightSet.message"; relationship "link" ":lightLinker1" "aiShadowMatte1SG.message" ":defaultLightSet.message"; relationship "link" ":lightLinker1" "aiMatte1SG.message" ":defaultLightSet.message"; relationship "link" ":lightLinker1" "aiShadowMatte2SG.message" ":defaultLightSet.message"; relationship "link" ":lightLinker1" "aiShadowMatte4SG.message" ":defaultLightSet.message"; relationship "shadowLink" ":lightLinker1" ":initialShadingGroup.message" ":defaultLightSet.message"; relationship "shadowLink" ":lightLinker1" ":initialParticleSE.message" ":defaultLightSet.message"; relationship "shadowLink" ":lightLinker1" "aiStandardSurface1SG.message" ":defaultLightSet.message"; relationship "shadowLink" ":lightLinker1" "aiStandardSurface2SG.message" ":defaultLightSet.message"; relationship "shadowLink" ":lightLinker1" "aiShadowMatte1SG.message" ":defaultLightSet.message"; relationship "shadowLink" ":lightLinker1" "aiMatte1SG.message" ":defaultLightSet.message"; relationship "shadowLink" ":lightLinker1" "aiShadowMatte2SG.message" ":defaultLightSet.message"; relationship "shadowLink" ":lightLinker1" "aiShadowMatte4SG.message" ":defaultLightSet.message"; connectAttr "layerManager.dli[0]" "defaultLayer.id"; connectAttr "renderLayerManager.rlmi[0]" "defaultRenderLayer.rlid"; connectAttr ":defaultArnoldDisplayDriver.msg" ":defaultArnoldRenderOptions.drivers" -na; connectAttr ":defaultArnoldFilter.msg" ":defaultArnoldRenderOptions.filt"; connectAttr ":defaultArnoldDriver.msg" ":defaultArnoldRenderOptions.drvr"; connectAttr "aiAOV_ShdowFlont.msg" ":defaultArnoldRenderOptions.aovs" -na; connectAttr "aiAOV_shadow_mask_flont.msg" ":defaultArnoldRenderOptions.aovs" -na ; connectAttr "aiAOV_leftShadow.msg" ":defaultArnoldRenderOptions.aovs" -na; connectAttr "aiAOV_shadow_mask_left.msg" ":defaultArnoldRenderOptions.aovs" -na; connectAttr "aiAOV_ShadowRight.msg" ":defaultArnoldRenderOptions.aovs" -na; connectAttr "aiAOV_shadow_mask_right.msg" ":defaultArnoldRenderOptions.aovs" -na ; connectAttr "aiStandardSurface1.out" "aiStandardSurface1SG.ss"; connectAttr "aiStandardSurface1SG.msg" "materialInfo2.sg"; connectAttr "aiStandardSurface1.msg" "materialInfo2.m"; connectAttr "aiStandardSurface1.msg" "materialInfo2.t" -na; connectAttr "checker1.oc" "aiStandardSurface2.base_color"; connectAttr "aiStandardSurface2.out" "aiStandardSurface2SG.ss"; connectAttr "aiStandardSurface2SG.msg" "materialInfo3.sg"; connectAttr "aiStandardSurface2.msg" "materialInfo3.m"; connectAttr "aiStandardSurface2.msg" "materialInfo3.t" -na; connectAttr "place2dTexture1.o" "checker1.uv"; connectAttr "place2dTexture1.ofs" "checker1.fs"; connectAttr "ShadowLayer.msg" "renderSetup.frl"; connectAttr "ColorLayer.msg" "renderSetup.lrl"; connectAttr "aiWriteColor1.out" "aiShadowMatte1SG.ss"; connectAttr "pSphereShape1.iog" "aiShadowMatte1SG.dsm" -na; connectAttr "pPlaneShape1.iog" "aiShadowMatte1SG.dsm" -na; connectAttr "aiShadowMatte1SG.msg" "materialInfo4.sg"; connectAttr "aiWriteColor1.msg" "materialInfo4.m"; connectAttr "aiWriteColor1.msg" "materialInfo4.t" -na; connectAttr "rs_ShadowLayer.msg" "ShadowLayer.lrl"; connectAttr "renderSetup.lit" "ShadowLayer.pls"; connectAttr "collection1.msg" "ShadowLayer.cl"; connectAttr "collection1.msg" "ShadowLayer.ch"; connectAttr "renderLayerManager.rlmi[2]" "rs_ShadowLayer.rlid"; connectAttr "collection1Selector.c" "collection1.sel"; connectAttr "ShadowLayer.lit" "collection1.pls"; connectAttr "ShadowLayer.nic" "collection1.pic"; connectAttr "materialOverride1.msg" "collection1.cl"; connectAttr "materialOverride1.msg" "collection1.ch"; connectAttr "collection1.lit" "materialOverride1.pls"; connectAttr "collection1.en" "materialOverride1.pen"; connectAttr "aiShadowMatte1SG.msg" "materialOverride1.atv"; connectAttr "materialOverride1.en" "materialOverride1_pSphereShape1_iog_0_.en"; connectAttr "pSphereShape1.iog" "materialOverride1_pSphereShape1_iog_0_.tg"; connectAttr "aiStandardSurface1SG.msg" "materialOverride1_pSphereShape1_iog_0_.org" ; connectAttr "materialOverride1.en" "materialOverride1_pPlaneShape1_iog_0_.en"; connectAttr "pPlaneShape1.iog" "materialOverride1_pPlaneShape1_iog_0_.tg"; connectAttr "aiStandardSurface2SG.msg" "materialOverride1_pPlaneShape1_iog_0_.org" ; connectAttr "aiShadowMatte1.out" "aiWriteColor1.aov_input"; connectAttr "aiWriteColor2.out" "aiWriteColor1.passthrough"; connectAttr ":defaultArnoldDriver.msg" "aiAOV_ShdowFlont.out[0].drvr"; connectAttr ":defaultArnoldFilter.msg" "aiAOV_ShdowFlont.out[0].ftr"; connectAttr ":defaultArnoldDriver.msg" "aiAOV_shadow_mask_flont.out[0].drvr"; connectAttr ":defaultArnoldFilter.msg" "aiAOV_shadow_mask_flont.out[0].ftr"; connectAttr "aiShadowMatte2.out" "aiWriteColor2.aov_input"; connectAttr "aiWriteColor3.out" "aiWriteColor2.passthrough"; connectAttr ":defaultArnoldDriver.msg" "aiAOV_leftShadow.out[0].drvr"; connectAttr ":defaultArnoldFilter.msg" "aiAOV_leftShadow.out[0].ftr"; connectAttr "aiMatte1SG.msg" "materialInfo5.sg"; connectAttr "aiShadowMatte2SG.msg" "materialInfo6.sg"; connectAttr ":defaultArnoldDriver.msg" "aiAOV_shadow_mask_left.out[0].drvr"; connectAttr ":defaultArnoldFilter.msg" "aiAOV_shadow_mask_left.out[0].ftr"; connectAttr "aiShadowMatte3.out" "aiWriteColor3.aov_input"; connectAttr "aiShadowMatte4.out" "aiWriteColor3.passthrough"; connectAttr ":defaultArnoldDriver.msg" "aiAOV_ShadowRight.out[0].drvr"; connectAttr ":defaultArnoldFilter.msg" "aiAOV_ShadowRight.out[0].ftr"; connectAttr ":defaultArnoldDriver.msg" "aiAOV_shadow_mask_right.out[0].drvr"; connectAttr ":defaultArnoldFilter.msg" "aiAOV_shadow_mask_right.out[0].ftr"; connectAttr "aiShadowMatte4SG.msg" "materialInfo7.sg"; connectAttr "rs_ColorLayer.msg" "ColorLayer.lrl"; connectAttr "ShadowLayer.nxt" "ColorLayer.prv"; connectAttr "renderSetup.lit" "ColorLayer.pls"; connectAttr "collection2.msg" "ColorLayer.cl"; connectAttr "collection2.msg" "ColorLayer.ch"; connectAttr "renderLayerManager.rlmi[3]" "rs_ColorLayer.rlid"; connectAttr "collection2Selector.c" "collection2.sel"; connectAttr "ColorLayer.lit" "collection2.pls"; connectAttr "ColorLayer.nic" "collection2.pic"; connectAttr "collection2_shapes.msg" "collection2.cl"; connectAttr "collection2_shapes.msg" "collection2.ch"; connectAttr "collection2_shapes.lit" "castsShadows.pls"; connectAttr "collection2_shapes.en" "castsShadows.pen"; connectAttr "collection2_shapesSelector.c" "collection2_shapes.sel"; connectAttr "collection2.lit" "collection2_shapes.pls"; connectAttr "collection2.en" "collection2_shapes.pen"; connectAttr "ColorLayer.nic" "collection2_shapes.pic"; connectAttr "castsShadows.msg" "collection2_shapes.cl"; connectAttr "castsShadows.msg" "collection2_shapes.ch"; connectAttr "collection2Selector.out" "collection2_shapesSelector.in"; connectAttr "aiWriteColor3.msg" "hyperShadePrimaryNodeEditorSavedTabsInfo.tgi[0].ni[0].dn" ; connectAttr "aiShadowMatte1SG.msg" "hyperShadePrimaryNodeEditorSavedTabsInfo.tgi[0].ni[1].dn" ; connectAttr "aiShadowMatte3.msg" "hyperShadePrimaryNodeEditorSavedTabsInfo.tgi[0].ni[2].dn" ; connectAttr "aiShadowMatte2.msg" "hyperShadePrimaryNodeEditorSavedTabsInfo.tgi[0].ni[3].dn" ; connectAttr "aiWriteColor2.msg" "hyperShadePrimaryNodeEditorSavedTabsInfo.tgi[0].ni[4].dn" ; connectAttr "aiWriteColor1.msg" "hyperShadePrimaryNodeEditorSavedTabsInfo.tgi[0].ni[5].dn" ; connectAttr "aiShadowMatte1.msg" "hyperShadePrimaryNodeEditorSavedTabsInfo.tgi[0].ni[6].dn" ; connectAttr "aiShadowMatte4.msg" "hyperShadePrimaryNodeEditorSavedTabsInfo.tgi[0].ni[7].dn" ; connectAttr "aiStandardSurface1SG.pa" ":renderPartition.st" -na; connectAttr "aiStandardSurface2SG.pa" ":renderPartition.st" -na; connectAttr "aiShadowMatte1SG.pa" ":renderPartition.st" -na; connectAttr "aiMatte1SG.pa" ":renderPartition.st" -na; connectAttr "aiShadowMatte2SG.pa" ":renderPartition.st" -na; connectAttr "aiShadowMatte4SG.pa" ":renderPartition.st" -na; connectAttr "aiStandardSurface1.msg" ":defaultShaderList1.s" -na; connectAttr "aiStandardSurface2.msg" ":defaultShaderList1.s" -na; connectAttr "aiShadowMatte1.msg" ":defaultShaderList1.s" -na; connectAttr "aiShadowMatte2.msg" ":defaultShaderList1.s" -na; connectAttr "aiShadowMatte3.msg" ":defaultShaderList1.s" -na; connectAttr "aiShadowMatte4.msg" ":defaultShaderList1.s" -na; connectAttr "place2dTexture1.msg" ":defaultRenderUtilityList1.u" -na; connectAttr "aiWriteColor1.msg" ":defaultRenderUtilityList1.u" -na; connectAttr "aiWriteColor2.msg" ":defaultRenderUtilityList1.u" -na; connectAttr "aiWriteColor3.msg" ":defaultRenderUtilityList1.u" -na; connectAttr "defaultRenderLayer.msg" ":defaultRenderingList1.r" -na; connectAttr "rs_ShadowLayer.msg" ":defaultRenderingList1.r" -na; connectAttr "rs_ColorLayer.msg" ":defaultRenderingList1.r" -na; connectAttr "directionalLightShape1.ltd" ":lightList1.l" -na; connectAttr "directionalLightShape2.ltd" ":lightList1.l" -na; connectAttr "aiSkyDomeLightShape1.ltd" ":lightList1.l" -na; connectAttr "directionalLightShape3.ltd" ":lightList1.l" -na; connectAttr "directionalLightShape4.ltd" ":lightList1.l" -na; connectAttr "checker1.msg" ":defaultTextureList1.tx" -na; connectAttr "directionalLight1.iog" ":defaultLightSet.dsm" -na; connectAttr "directionalLight2.iog" ":defaultLightSet.dsm" -na; connectAttr "aiSkyDomeLight1.iog" ":defaultLightSet.dsm" -na; connectAttr "directionalLight3.iog" ":defaultLightSet.dsm" -na; connectAttr "directionalLight4.iog" ":defaultLightSet.dsm" -na; connectAttr "aiWriteColor1.out" ":internal_standInShader.ic"; // End of AOVshdow_MultiLight.ma